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Proper fix for the console spam on disconnect/kick.
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@ -46,8 +46,7 @@ class PlayerInstance {
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public void b(EntityPlayer entityplayer) {
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if (!this.b.contains(entityplayer)) {
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// CraftBukkit
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// (new IllegalStateException("Failed to remove player. " + entityplayer + " isn\'t in chunk " + this.chunkX + ", " + this.chunkZ)).printStackTrace();
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(new IllegalStateException("Failed to remove player. " + entityplayer + " isn\'t in chunk " + this.chunkX + ", " + this.chunkZ)).printStackTrace();
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} else {
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this.b.remove(entityplayer);
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if (this.b.size() == 0) {
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@ -118,9 +118,9 @@ public class ServerConfigurationManager {
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this.playerFileData.a(entityplayer);
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entityplayer.world.kill(entityplayer); // CraftBukkit
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this.players.remove(entityplayer);
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((WorldServer) entityplayer.world).manager.removePlayer(entityplayer);
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return playerQuitEvent.getQuitMessage(); // CraftBukkit
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// CraftBukkit end
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}
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public EntityPlayer a(NetLoginHandler netloginhandler, String s) {
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