Added weather control methods.

This commit is contained in:
sk89q 2011-04-22 02:18:13 -07:00
parent 6739d6d75c
commit c3ce6ce3ab

View File

@ -363,7 +363,6 @@ public class CraftWorld implements World {
return creature;
}
@Override
public LightningStrike strikeLightning(Location loc) {
EntityWeatherStorm lightning = new EntityWeatherStorm(world, loc.getX(), loc.getY(), loc.getZ());
world.a(lightning);
@ -549,4 +548,27 @@ public class CraftWorld implements World {
// Saves all chunks/regions
world.chunkProvider.saveChunks(true, null);
}
public boolean hasStorm() {
return world.worldData.l();
}
public void setStorm(boolean hasStorm) {
world.worldData.b(hasStorm);
// These numbers are from Minecraft
if (hasStorm) {
setWeatherDuration(rand.nextInt(12000) + 12000);
} else {
setWeatherDuration(rand.nextInt(168000) + 12000);
}
}
public int getWeatherDuration() {
return world.worldData.m();
}
public void setWeatherDuration(int duration) {
world.worldData.c(duration);
}
}