diff --git a/src/main/java/net/minecraft/server/ConsoleCommandHandler.java b/src/main/java/net/minecraft/server/ConsoleCommandHandler.java index 48e16ac750..96b3c2d8e9 100644 --- a/src/main/java/net/minecraft/server/ConsoleCommandHandler.java +++ b/src/main/java/net/minecraft/server/ConsoleCommandHandler.java @@ -30,7 +30,9 @@ public class ConsoleCommandHandler { this.server.a(); } else if (s.toLowerCase().startsWith("save-all")) { this.print(s1, "Forcing save.."); + worldserver.y = false; // CraftBukkit - If save-all is used, we can assume saving should be turned on to allow for saving. this.server.saveChunks(); // CraftBukkit - We should save all worlds on save-all. + worldserver.y = true; // CraftBukkit - Once done saving, we should turn it back off to avoid confusion. this.print(s1, "Save complete."); } else if (s.toLowerCase().startsWith("save-off")) { this.print(s1, "Disabling level saving..");