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https://github.com/PaperMC/Paper.git
synced 2024-12-26 19:07:40 +01:00
Fix more derps from file patch updates
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parent
9d837fe4b6
commit
c4fd69c807
@ -1,6 +1,6 @@
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--- a/net/minecraft/world/entity/monster/Skeleton.java
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+++ b/net/minecraft/world/entity/monster/Skeleton.java
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@@ -89,11 +_,18 @@
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@@ -89,11 +_,17 @@
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}
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protected void doFreezeConversion() {
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@ -10,14 +10,13 @@
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this.level().levelEvent(null, 1048, this.blockPosition(), 0);
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}
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- });
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+ // CraftBukkit start - add spawn and transform reasons
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+ // Paper start - add spawn and transform reasons
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+ }, org.bukkit.event.entity.EntityTransformEvent.TransformReason.FROZEN, org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason.FROZEN);
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+ // Paper start - Fix issues with mob conversion; reset conversion time to prevent event spam
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+ if (stray == null) {
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+ // Reset conversion time to prevent event spam
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+ this.conversionTime = 300;
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+ }
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+ // Paper end - Fix issues with mob conversion
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+ // CraftBukkit end - add spawn and transform reasons
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+ // Paper end - add spawn and transform reasons
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}
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@Override
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@ -116,7 +116,7 @@
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+ return Zombie.convertVillagerToZombieVillager(level, villager, this.blockPosition(), this.isSilent(), org.bukkit.event.entity.EntityTransformEvent.TransformReason.INFECTION, org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason.INFECTION) != null;
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+ }
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+
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+ public static ZombieVillager convertVillagerToZombieVillager(ServerLevel level, Villager villager, net.minecraft.core.BlockPos blockPosition, boolean silent, org.bukkit.event.entity.EntityTransformEvent.TransformReason transformReason, org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason spawnReason) {
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+ public static ZombieVillager convertVillagerToZombieVillager(ServerLevel level, Villager villager, net.minecraft.core.BlockPos blockPosition, boolean silent, org.bukkit.event.entity.EntityTransformEvent.TransformReason transformReason, org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason creatureSpawnReason) {
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+ // CraftBukkit end
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ZombieVillager zombieVillager = villager.convertTo(EntityType.ZOMBIE_VILLAGER, ConversionParams.single(villager, true, true), mob -> {
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mob.finalizeSpawn(level, level.getCurrentDifficultyAt(mob.blockPosition()), EntitySpawnReason.CONVERSION, new Zombie.ZombieGroupData(false, true));
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@ -130,10 +130,11 @@
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+ if (!silent) {
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+ level.levelEvent(null, 1026, blockPosition, 0);
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}
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+ // CraftBukkit end
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});
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- });
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- return zombieVillager != null;
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+ }, transformReason, creatureSpawnReason);
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+ return zombieVillager;
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+ // CraftBukkit end
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}
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public boolean isSunSensitive() {
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@ -16,18 +16,6 @@
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public ZombieVillager(EntityType<? extends ZombieVillager> entityType, Level level) {
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super(entityType, level);
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@@ -140,6 +_,11 @@
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public void tick() {
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if (!this.level().isClientSide && this.isAlive() && this.isConverting()) {
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int conversionProgress = this.getConversionProgress();
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+ // CraftBukkit start - Use wall time instead of ticks for villager conversion
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+ // TODO: WE WANT TO REMOVE THIS? I THOUGHT WE REMOVED IT.
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+ int elapsedTicks = net.minecraft.server.MinecraftServer.currentTick - this.lastTick;
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+ conversionProgress *= elapsedTicks;
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+ // CraftBukkit end
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this.villagerConversionTime -= conversionProgress;
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if (this.villagerConversionTime <= 0) {
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this.finishConversion((ServerLevel)this.level());
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@@ -147,6 +_,7 @@
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}
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@ -95,9 +83,9 @@
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serverLevel.levelEvent(null, 1027, this.blockPosition(), 0);
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}
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- }
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+ // CraftBukkit start
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+ }, org.bukkit.event.entity.EntityTransformEvent.TransformReason.CURED, org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason.CURED // CraftBukkit
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);
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+ // CraftBukkit start
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+ if (converted == null) {
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+ ((org.bukkit.entity.ZombieVillager) this.getBukkitEntity()).setConversionTime(-1); // SPIGOT-5208: End conversion to stop event spam
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+ }
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@ -1,6 +1,6 @@
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--- a/net/minecraft/world/entity/npc/WanderingTraderSpawner.java
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+++ b/net/minecraft/world/entity/npc/WanderingTraderSpawner.java
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@@ -38,41 +_,50 @@
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@@ -38,41 +_,51 @@
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public WanderingTraderSpawner(ServerLevelData serverLevelData) {
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this.serverLevelData = serverLevelData;
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@ -65,6 +65,7 @@
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} else if (this.spawn(level)) {
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- this.spawnChance = 25;
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+ this.spawnChance = level.paperConfig().entities.spawning.wanderingTrader.spawnChanceMin;
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+ // Paper end - Add Wandering Trader spawn rate config options
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return 1;
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} else {
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return 0;
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@ -14,7 +14,7 @@
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if (hitResultOnMoveVector.getType() != HitResult.Type.MISS && this.isAlive()) {
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- this.hitTargetOrDeflectSelf(hitResultOnMoveVector);
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+ this.preHitTargetOrDeflectSelf(hitResultOnMoveVector);
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+ this.preHitTargetOrDeflectSelf(hitResultOnMoveVector); // CraftBukkit - projectile hit event
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}
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this.createParticleTrail();
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@ -27,7 +27,7 @@
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public BeaconMenu(int containerId, Container container) {
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this(containerId, container, new SimpleContainerData(3), ContainerLevelAccess.NULL);
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@@ -43,10 +_,31 @@
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@@ -43,6 +_,27 @@
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public BeaconMenu(int containerId, Container container, ContainerData beaconData, ContainerLevelAccess access) {
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super(MenuType.BEACON, containerId);
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@ -55,11 +55,6 @@
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checkContainerDataCount(beaconData, 3);
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this.beaconData = beaconData;
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this.access = access;
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- this.paymentSlot = new BeaconMenu.PaymentSlot(this.beacon, 0, 136, 110);
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+ this.paymentSlot = new PaymentSlot(this.beacon, 0, 136, 110);
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this.addSlot(this.paymentSlot);
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this.addDataSlots(beaconData);
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this.addStandardInventorySlots(container, 36, 137);
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@@ -65,6 +_,7 @@
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@Override
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@ -25,16 +25,14 @@
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- this.addSlot(new BrewingStandMenu.PotionSlot(brewingStandContainer, 0, 56, 51));
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- this.addSlot(new BrewingStandMenu.PotionSlot(brewingStandContainer, 1, 79, 58));
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- this.addSlot(new BrewingStandMenu.PotionSlot(brewingStandContainer, 2, 102, 51));
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- this.ingredientSlot = this.addSlot(new BrewingStandMenu.IngredientsSlot(potionBrewing, brewingStandContainer, 3, 79, 17));
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- this.addSlot(new BrewingStandMenu.FuelSlot(brewingStandContainer, 4, 17, 17));
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- this.addDataSlots(brewingStandData);
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+ // Paper start - custom potion mixes
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+ this.addSlot(new PotionSlot(brewingStandContainer, 0, 56, 51, potionBrewing));
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+ this.addSlot(new PotionSlot(brewingStandContainer, 1, 79, 58, potionBrewing));
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+ this.addSlot(new PotionSlot(brewingStandContainer, 2, 102, 51, potionBrewing));
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+ this.addSlot(new BrewingStandMenu.PotionSlot(brewingStandContainer, 0, 56, 51, potionBrewing));
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+ this.addSlot(new BrewingStandMenu.PotionSlot(brewingStandContainer, 1, 79, 58, potionBrewing));
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+ this.addSlot(new BrewingStandMenu.PotionSlot(brewingStandContainer, 2, 102, 51, potionBrewing));
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+ // Paper end - custom potion mixes
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+ this.ingredientSlot = this.addSlot(new IngredientsSlot(potionBrewing, brewingStandContainer, 3, 79, 17));
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+ this.addSlot(new FuelSlot(brewingStandContainer, 4, 17, 17));
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this.ingredientSlot = this.addSlot(new BrewingStandMenu.IngredientsSlot(potionBrewing, brewingStandContainer, 3, 79, 17));
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this.addSlot(new BrewingStandMenu.FuelSlot(brewingStandContainer, 4, 17, 17));
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- this.addDataSlots(brewingStandData);
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+ // Paper start - Add recipeBrewTime
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+ this.addDataSlots(new SimpleContainerData(2) {
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+ @Override
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@ -58,15 +56,6 @@
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return this.brewingStand.stillValid(player);
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}
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@@ -67,7 +_,7 @@
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ItemStack item = slot.getItem();
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itemStack = item.copy();
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if ((index < 0 || index > 2) && index != 3 && index != 4) {
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- if (BrewingStandMenu.FuelSlot.mayPlaceItem(itemStack)) {
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+ if (FuelSlot.mayPlaceItem(itemStack)) {
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if (this.moveItemStackTo(item, 4, 5, false) || this.ingredientSlot.mayPlace(item) && !this.moveItemStackTo(item, 3, 4, false)) {
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return ItemStack.EMPTY;
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}
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@@ -75,7 +_,7 @@
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if (!this.moveItemStackTo(item, 3, 4, false)) {
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return ItemStack.EMPTY;
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