From c5deb8332439f331008551601d535691586027e1 Mon Sep 17 00:00:00 2001 From: Bukkit/Spigot Date: Sat, 9 Nov 2024 16:53:30 +1100 Subject: [PATCH] #1078: Improve Javadocs of Player#loadData() and Player#saveData() By: Jan Boerman --- paper-api/src/main/java/org/bukkit/entity/Player.java | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/paper-api/src/main/java/org/bukkit/entity/Player.java b/paper-api/src/main/java/org/bukkit/entity/Player.java index 3046ffe7b1..90c9424eab 100644 --- a/paper-api/src/main/java/org/bukkit/entity/Player.java +++ b/paper-api/src/main/java/org/bukkit/entity/Player.java @@ -393,15 +393,15 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM /** * Saves the players current location, health, inventory, motion, and - * other information into the username.dat file, in the world/player - * folder + * other information into the uuid.dat file, in the <main + * world>/playerdata folder. */ public void saveData(); /** * Loads the players current location, health, inventory, motion, and - * other information from the username.dat file, in the world/player - * folder. + * other information from the uuid.dat file, in the <main + * world>/playerdata folder. *

* Note: This will overwrite the players current inventory, health, * motion, etc, with the state from the saved dat file.