Added ChunkSnapshot for efficient, thread-safe copies of Chunk data. Thanks mikeprimm!

By: EvilSeph <evilseph@unaligned.org>
This commit is contained in:
Bukkit/Spigot 2011-06-07 03:22:03 -04:00
parent 516d253953
commit c6821f93c4
2 changed files with 90 additions and 0 deletions

View File

@ -40,6 +40,12 @@ public interface Chunk {
*/
Block getBlock(int x, int y, int z);
/**
* Capture thread-safe read-only snapshot of chunk data
* @return ChunkSnapshot
*/
ChunkSnapshot getChunkSnapshot();
Entity[] getEntities();
BlockState[] getTileEntities();

View File

@ -0,0 +1,84 @@
package org.bukkit;
/**
* Represents a static, thread-safe snapshot of chunk of blocks
* Purpose is to allow clean, efficient copy of a chunk data to be made, and then handed off for processing in another thread (e.g. map rendering)
*/
public interface ChunkSnapshot {
/**
* Gets the X-coordinate of this chunk
*
* @return X-coordinate
*/
int getX();
/**
* Gets the Z-coordinate of this chunk
*
* @return Z-coordinate
*/
int getZ();
/**
* Gets name of the world containing this chunk
*
* @return Parent World Name
*/
String getWorldName();
/**
* Get block type for block at corresponding coordinate in the chunk
*
* @param x 0-15
* @param y 0-127
* @param z 0-15
* @return 0-255
*/
int getBlockTypeId(int x, int y, int z);
/**
* Get block data for block at corresponding coordinate in the chunk
*
* @param x 0-15
* @param y 0-127
* @param z 0-15
* @return 0-15
*/
int getBlockData(int x, int y, int z);
/**
* Get sky light level for block at corresponding coordinate in the chunk
*
* @param x 0-15
* @param y 0-127
* @param z 0-15
* @return 0-15
*/
int getBlockSkyLight(int x, int y, int z);
/**
* Get light level emitted by block at corresponding coordinate in the chunk
*
* @param x 0-15
* @param y 0-127
* @param z 0-15
* @return 0-15
*/
int getBlockEmittedLight(int x, int y, int z);
/**
* Gets the highest non-air coordinate at the given coordinates
*
* @param x X-coordinate of the blocks
* @param z Z-coordinate of the blocks
* @return Y-coordinate of the highest non-air block
*/
int getHighestBlockYAt(int x, int z);
/**
* Get world full time when chunk snapshot was captured
* @return time in ticks
*/
long getCaptureFullTime();
}