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https://github.com/PaperMC/Paper.git
synced 2024-12-28 20:07:41 +01:00
Use Player view distance for PlayerNaturallySpawnCreaturesEvent
The spigot view distance may not be correct, as the player may have a specific view distance configured.
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parent
cb0a972b9f
commit
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@ -3582,15 +3582,15 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ }
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+
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+ public static int getSendViewDistance(final ServerPlayer player) {
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+ return getLoadViewDistance(player);
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+ return getLoadViewDistance(player) - 1;
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+ }
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+
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+ public static int getLoadViewDistance(final ServerPlayer player) {
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+ final ServerLevel level = player.serverLevel();
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+ if (level == null) {
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+ return org.bukkit.Bukkit.getViewDistance();
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+ return org.bukkit.Bukkit.getViewDistance() + 1;
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+ }
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+ return level.chunkSource.chunkMap.getPlayerViewDistance(player);
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+ return level.chunkSource.chunkMap.serverViewDistance + 1;
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+ }
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+
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+ public static int getTickViewDistance(final ServerPlayer player) {
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@ -330,16 +330,16 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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}
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public static int getSendViewDistance(final ServerPlayer player) {
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- return getLoadViewDistance(player);
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- return getLoadViewDistance(player) - 1;
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+ return RegionizedPlayerChunkLoader.getAPISendViewDistance(player);
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}
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public static int getLoadViewDistance(final ServerPlayer player) {
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- final ServerLevel level = player.serverLevel();
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- if (level == null) {
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- return org.bukkit.Bukkit.getViewDistance();
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- return org.bukkit.Bukkit.getViewDistance() + 1;
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- }
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- return level.chunkSource.chunkMap.getPlayerViewDistance(player);
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- return level.chunkSource.chunkMap.serverViewDistance + 1;
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+ return RegionizedPlayerChunkLoader.getLoadViewDistance(player);
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}
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@ -25029,8 +25029,8 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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}
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@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
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//double blockRange = (reducedRange) ? Math.pow(chunkRange << 4, 2) : 16384.0D; // Paper - use from event
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double blockRange = 16384.0D; // Paper
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private boolean anyPlayerCloseEnoughForSpawningInternal(ChunkPos chunkcoordintpair, boolean reducedRange) {
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double blockRange; // Paper - use from event
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// Spigot end
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- Iterator iterator = this.playerMap.getAllPlayers().iterator();
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-
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@ -13,13 +13,15 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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--- a/src/main/java/net/minecraft/server/level/ChunkMap.java
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+++ b/src/main/java/net/minecraft/server/level/ChunkMap.java
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@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
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chunkRange = (chunkRange > this.level.spigotConfig.viewDistance) ? (byte) this.level.spigotConfig.viewDistance : chunkRange;
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chunkRange = (chunkRange > 8) ? 8 : chunkRange;
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}
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private boolean anyPlayerCloseEnoughForSpawningInternal(ChunkPos chunkcoordintpair, boolean reducedRange) {
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- int chunkRange = this.level.spigotConfig.mobSpawnRange;
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- chunkRange = (chunkRange > this.level.spigotConfig.viewDistance) ? (byte) this.level.spigotConfig.viewDistance : chunkRange;
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- chunkRange = (chunkRange > 8) ? 8 : chunkRange;
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-
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- double blockRange = (reducedRange) ? Math.pow(chunkRange << 4, 2) : 16384.0D;
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+ final int finalChunkRange = chunkRange; // Paper for lambda below
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+ //double blockRange = (reducedRange) ? Math.pow(chunkRange << 4, 2) : 16384.0D; // Paper - use from event
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+ double blockRange = 16384.0D; // Paper
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+ double blockRange; // Paper - use from event
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// Spigot end
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Iterator iterator = this.playerMap.getAllPlayers().iterator();
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@ -48,10 +50,9 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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if (flag && (this.spawnEnemies || this.spawnFriendlies)) {
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+ // Paper start - PlayerNaturallySpawnCreaturesEvent
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+ int chunkRange = level.spigotConfig.mobSpawnRange;
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+ chunkRange = (chunkRange > level.spigotConfig.viewDistance) ? (byte) level.spigotConfig.viewDistance : chunkRange;
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+ chunkRange = Math.min(chunkRange, 8);
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+ for (ServerPlayer entityPlayer : this.level.players()) {
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+ int chunkRange = Math.min(level.spigotConfig.mobSpawnRange, entityPlayer.getBukkitEntity().getViewDistance());
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+ chunkRange = Math.min(chunkRange, 8);
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+ entityPlayer.playerNaturallySpawnedEvent = new com.destroystokyo.paper.event.entity.PlayerNaturallySpawnCreaturesEvent(entityPlayer.getBukkitEntity(), (byte) chunkRange);
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+ entityPlayer.playerNaturallySpawnedEvent.callEvent();
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+ }
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