API for ArmorStand movement and option for entity lookups

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kashike 2016-12-21 11:53:41 -06:00 committed by Zach Brown
parent cae453c16b
commit c8fb4667af
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3 changed files with 125 additions and 0 deletions

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@ -0,0 +1,36 @@
From 7226ac4a27ddff4001102f91265fbd8e0cb1e722 Mon Sep 17 00:00:00 2001
From: kashike <kashike@vq.lc>
Date: Wed, 21 Dec 2016 11:47:25 -0600
Subject: [PATCH] Add API methods to control if armour stands can move
diff --git a/src/main/java/org/bukkit/entity/ArmorStand.java b/src/main/java/org/bukkit/entity/ArmorStand.java
index b4f0451..099da6c 100644
--- a/src/main/java/org/bukkit/entity/ArmorStand.java
+++ b/src/main/java/org/bukkit/entity/ArmorStand.java
@@ -258,4 +258,22 @@ public interface ArmorStand extends LivingEntity {
* @param marker whether this is a marker
*/
void setMarker(boolean marker);
+
+ // Paper start
+ /**
+ * Tests if this armor stand can move.
+ *
+ * <p>The default value is {@code true}.</p>
+ *
+ * @return {@code true} if this armour stand can move, {@code false} otherwise
+ */
+ boolean canMove();
+
+ /**
+ * Sets if this armor stand can move.
+ *
+ * @param move {@code true} if this armour stand can move, {@code false} otherwise
+ */
+ void setCanMove(boolean move);
+ // Paper end
}
--
2.9.3

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@ -0,0 +1,54 @@
From f1ec82f7d05366e3b71f50a52b3886376e0fed60 Mon Sep 17 00:00:00 2001
From: kashike <kashike@vq.lc>
Date: Wed, 21 Dec 2016 11:47:25 -0600
Subject: [PATCH] Add API methods to control if armour stands can move
diff --git a/src/main/java/net/minecraft/server/EntityArmorStand.java b/src/main/java/net/minecraft/server/EntityArmorStand.java
index 96bb110..7738ca3 100644
--- a/src/main/java/net/minecraft/server/EntityArmorStand.java
+++ b/src/main/java/net/minecraft/server/EntityArmorStand.java
@@ -50,6 +50,7 @@ public class EntityArmorStand extends EntityLiving {
public Vector3f rightArmPose;
public Vector3f leftLegPose;
public Vector3f rightLegPose;
+ public boolean canMove = true; // Paper
public EntityArmorStand(World world) {
super(world);
@@ -763,4 +764,13 @@ public class EntityArmorStand extends EntityLiving {
public boolean cK() {
return false;
}
+
+ // Paper start
+ @Override
+ public void move(EnumMoveType moveType, double x, double y, double z) {
+ if (this.canMove) {
+ super.move(moveType, x, y, z);
+ }
+ }
+ // Paper end
}
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java
index 2b66a08..8a06cb1 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java
@@ -211,4 +211,14 @@ public class CraftArmorStand extends CraftLivingEntity implements ArmorStand {
public void setMarker(boolean marker) {
getHandle().setMarker(marker);
}
+
+ @Override
+ public boolean canMove() {
+ return getHandle().canMove;
+ }
+
+ @Override
+ public void setCanMove(boolean move) {
+ getHandle().canMove = move;
+ }
}
--
2.9.3

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@ -0,0 +1,35 @@
From b5fc17d23094f1c25d9bae76e0bff778afea011e Mon Sep 17 00:00:00 2001
From: kashike <kashike@vq.lc>
Date: Wed, 21 Dec 2016 11:52:04 -0600
Subject: [PATCH] Option to prevent armor stands from doing entity lookups
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index a655b33..e8762c4 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -409,4 +409,9 @@ public class PaperWorldConfig {
log("Treasure Maps will return already discovered locations");
}
}
+
+ public boolean armorStandEntityLookups = true;
+ private void armorStandEntityLookups() {
+ armorStandEntityLookups = getBoolean("armor-stands-do-collision-entity-lookups", true);
+ }
}
diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
index 2911c65..6d548dd 100644
--- a/src/main/java/net/minecraft/server/World.java
+++ b/src/main/java/net/minecraft/server/World.java
@@ -1332,6 +1332,7 @@ public abstract class World implements IBlockAccess {
this.a(entity, axisalignedbb, false, arraylist);
if (entity != null) {
+ if (entity instanceof EntityArmorStand && !entity.world.paperConfig.armorStandEntityLookups) return arraylist; // Paper
List list = this.getEntities(entity, axisalignedbb.g(0.25D));
for (int i = 0; i < list.size(); ++i) {
--
2.9.3