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Fix BlockPlace
By: Erik Broes <erikbroes@grum.nl>
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7b978d1dd4
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@ -10,6 +10,7 @@ import org.bukkit.block.BlockState;
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import org.bukkit.craftbukkit.CraftChunk;
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import org.bukkit.craftbukkit.CraftWorld;
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import org.bukkit.material.MaterialData;
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import net.minecraft.server.WorldServer;
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public class CraftBlockState implements BlockState {
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private final CraftWorld world;
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@ -33,6 +34,10 @@ public class CraftBlockState implements BlockState {
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createData(block.getData());
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}
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public static BlockState getBlockState( net.minecraft.server.World world, int x, int y, int z) {
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return new CraftBlockState( ((WorldServer) world).getWorld().getBlockAt(x, y, z) );
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}
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/**
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* Gets the world which contains this Block
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*
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@ -0,0 +1,103 @@
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package org.bukkit.craftbukkit.event;
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import net.minecraft.server.ChunkCoordinates;
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import net.minecraft.server.EntityHuman;
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import net.minecraft.server.Item;
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import net.minecraft.server.ItemStack;
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import net.minecraft.server.World;
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import net.minecraft.server.WorldServer;
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import org.bukkit.Material;
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import org.bukkit.block.Block;
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import org.bukkit.block.BlockFace;
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import org.bukkit.block.BlockState;
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import org.bukkit.craftbukkit.CraftServer;
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import org.bukkit.craftbukkit.CraftWorld;
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import org.bukkit.craftbukkit.block.CraftBlock;
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import org.bukkit.craftbukkit.inventory.CraftItemStack;
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import org.bukkit.entity.Player;
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import org.bukkit.event.Event.Type;
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import org.bukkit.event.block.BlockPlaceEvent;
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import org.bukkit.event.player.PlayerBucketEmptyEvent;
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import org.bukkit.event.player.PlayerBucketFillEvent;
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import org.bukkit.event.player.PlayerEvent;
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public class CraftEventFactory {
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private static boolean canBuild(CraftWorld world, Player player, int x, int z) {
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WorldServer worldServer = world.getHandle();
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int spawnSize = worldServer.x.spawnProtection;
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if (spawnSize <= 0) return true;
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if (player.isOp()) return true;
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ChunkCoordinates chunkcoordinates = worldServer.l();
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int distanceFromSpawn = (int) Math.max(Math.abs(x - chunkcoordinates.a), Math.abs(z - chunkcoordinates.c));
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return distanceFromSpawn > spawnSize;
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}
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/**
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* Block place methods
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*/
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public static BlockPlaceEvent callBlockPlaceEvent(World world, EntityHuman who, BlockState replacedBlockState, int clickedX, int clickedY, int clickedZ, int type) {
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return callBlockPlaceEvent(world, who, replacedBlockState, clickedX, clickedY, clickedZ, net.minecraft.server.Block.byId[type]);
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}
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public static BlockPlaceEvent callBlockPlaceEvent(World world, EntityHuman who, BlockState replacedBlockState, int clickedX, int clickedY, int clickedZ, net.minecraft.server.Block block) {
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return callBlockPlaceEvent(world, who, replacedBlockState, clickedX, clickedY, clickedZ, new ItemStack(block));
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}
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public static BlockPlaceEvent callBlockPlaceEvent(World world, EntityHuman who, BlockState replacedBlockState, int clickedX, int clickedY, int clickedZ, ItemStack itemstack) {
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CraftWorld craftWorld = ((WorldServer) world).getWorld();
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CraftServer craftServer = ((WorldServer) world).getServer();
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Player player = (who == null) ? null : (Player) who.getBukkitEntity();
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CraftItemStack itemInHand = new CraftItemStack(itemstack);
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Block blockClicked = craftWorld.getBlockAt(clickedX, clickedY, clickedZ);
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Block placedBlock = replacedBlockState.getBlock();
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boolean canBuild = canBuild(craftWorld, player, placedBlock.getX(), placedBlock.getZ());
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BlockPlaceEvent event = new BlockPlaceEvent(Type.BLOCK_PLACE, placedBlock, replacedBlockState, blockClicked, itemInHand, player, canBuild);
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craftServer.getPluginManager().callEvent(event);
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return event;
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}
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/**
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* Bucket methods
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*/
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public static PlayerBucketEmptyEvent callPlayerBucketEmptyEvent(EntityHuman who, int clickedX, int clickedY, int clickedZ, int clickedFace, ItemStack itemInHand) {
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return (PlayerBucketEmptyEvent) getPlayerBucketEvent(Type.PLAYER_BUCKET_EMPTY, who, clickedX, clickedY, clickedZ, clickedFace, itemInHand, Item.BUCKET);
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}
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public static PlayerBucketFillEvent callPlayerBucketFillEvent(EntityHuman who, int clickedX, int clickedY, int clickedZ, int clickedFace, ItemStack itemInHand, net.minecraft.server.Item bucket) {
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return (PlayerBucketFillEvent) getPlayerBucketEvent(Type.PLAYER_BUCKET_FILL, who, clickedX, clickedY, clickedZ, clickedFace, itemInHand, bucket);
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}
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private static PlayerEvent getPlayerBucketEvent(Type type, EntityHuman who, int clickedX, int clickedY, int clickedZ, int clickedFace, ItemStack itemstack, net.minecraft.server.Item item) {
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Player player = (who == null) ? null : (Player) who.getBukkitEntity();
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CraftItemStack itemInHand = new CraftItemStack(new ItemStack(item));
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Material bucket = Material.getMaterial(itemstack.id);
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CraftWorld craftWorld = (CraftWorld) player.getWorld();
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CraftServer craftServer = (CraftServer) player.getServer();
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Block blockClicked = craftWorld.getBlockAt(clickedX, clickedY, clickedZ);
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BlockFace blockFace = CraftBlock.notchToBlockFace(clickedFace);
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PlayerEvent event = null;
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if (type == Type.PLAYER_BUCKET_EMPTY) {
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event = new PlayerBucketEmptyEvent(player, blockClicked, blockFace, bucket, itemInHand);
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((PlayerBucketEmptyEvent) event).setCancelled(!canBuild(craftWorld, player, clickedX, clickedZ));
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} else if(type == Type.PLAYER_BUCKET_FILL) {
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event = new PlayerBucketFillEvent(player, blockClicked, blockFace, bucket, itemInHand);
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((PlayerBucketFillEvent) event).setCancelled(!canBuild(craftWorld, player, clickedX, clickedZ));
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}
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craftServer.getPluginManager().callEvent(event);
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return event;
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}
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}
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