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Fixed ENTITY_DAMAGE involving slimes (per DHowet)
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@ -357,6 +357,22 @@ public abstract class EntityHuman extends EntityLiving {
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}
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}
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// CraftBukkit start - this is here instead of EntityMonster because EntityLiving(s) that aren't monsters
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// also damage the player in this way. For example, EntitySlime.
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if (entity instanceof EntityLiving) {
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CraftServer server = ((WorldServer) this.world).getServer();
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org.bukkit.entity.Entity damager = entity.getBukkitEntity();
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org.bukkit.entity.Entity damagee = this.getBukkitEntity();
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DamageCause damageType = EntityDamageEvent.DamageCause.ENTITY_ATTACK;
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EntityDamageByEntityEvent event = new EntityDamageByEntityEvent(damager, damagee, damageType, i);
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server.getPluginManager().callEvent(event);
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if (event.isCancelled()) {
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return false;
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}
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}
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// CraftBukkit end
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return i == 0 ? false : super.a(entity, i);
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}
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}
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@ -79,8 +79,10 @@ public class EntityMonster extends EntityCreature implements IMonster {
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protected void a(Entity entity, float f) {
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if ((double) f < 1.5D && entity.boundingBox.e > this.boundingBox.b && entity.boundingBox.b < this.boundingBox.e) {
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this.attackTicks = 20;
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// CraftBukkit start
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if (entity instanceof EntityLiving) {
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// CraftBukkit start - this is still duplicated here and EntityHuman because it's possible for an EntityMonster
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// to damage another EntityMonster, and we want to catch those events.
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// This does not fire events for slime attacks, as they're not an EntityMonster.
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if (entity instanceof EntityLiving && !(entity instanceof EntityHuman)) {
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CraftServer server = ((WorldServer) this.world).getServer();
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org.bukkit.entity.Entity damager = this.getBukkitEntity();
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org.bukkit.entity.Entity damagee = (entity == null) ? null : entity.getBukkitEntity();
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