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SPIGOT-3920: Make player inventories consistently return null for empty stacks
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1988d7f104
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@ -46,7 +46,10 @@ public class CraftInventory implements Inventory {
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}
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public ItemStack getItem(int index) {
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net.minecraft.server.ItemStack item = getInventory().getItem(index);
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return asCraftMirror(getInventory().getItem(index));
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}
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protected static ItemStack asCraftMirror(net.minecraft.server.ItemStack item) {
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return item.isEmpty() ? null : CraftItemStack.asCraftMirror(item);
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}
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@ -56,7 +59,7 @@ public class CraftInventory implements Inventory {
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for (int i = 0; i < size; i++) {
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net.minecraft.server.ItemStack mcItem = mcItems.get(i);
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items[i] = (mcItem.isEmpty()) ? null : CraftItemStack.asCraftMirror(mcItem);
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items[i] = asCraftMirror(mcItem);
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}
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return items;
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@ -29,7 +29,7 @@ public class CraftInventoryPlayer extends CraftInventory implements org.bukkit.i
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@Override
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public ItemStack getItemInMainHand() {
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return CraftItemStack.asCraftMirror(getInventory().getItemInHand());
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return asCraftMirror(getInventory().getItemInHand());
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}
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@Override
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@ -39,7 +39,7 @@ public class CraftInventoryPlayer extends CraftInventory implements org.bukkit.i
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@Override
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public ItemStack getItemInOffHand() {
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return CraftItemStack.asCraftMirror(getInventory().extraSlots.get(0));
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return asCraftMirror(getInventory().extraSlots.get(0));
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}
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@Override
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