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fix inverted logic on enderman attack
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6f281bc19f
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@ -8,7 +8,7 @@ Allow control over whether or not an enderman aggros a player.
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This allows you to override/extend the pumpkin/stare logic.
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diff --git a/src/main/java/net/minecraft/server/EntityEnderman.java b/src/main/java/net/minecraft/server/EntityEnderman.java
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index 6ebfb12fb..f0da99d87 100644
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index 6ebfb12fb..6fc337706 100644
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--- a/src/main/java/net/minecraft/server/EntityEnderman.java
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+++ b/src/main/java/net/minecraft/server/EntityEnderman.java
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@@ -0,0 +0,0 @@ public class EntityEnderman extends EntityMonster {
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@ -17,9 +17,9 @@ index 6ebfb12fb..f0da99d87 100644
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+ // Paper start - OBFHELPER - ok not really, but verify this on updates
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private boolean f(EntityHuman entityhuman) {
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+ boolean cancel = f_real(entityhuman);
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+ boolean shouldAttack = f_real(entityhuman);
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+ com.destroystokyo.paper.event.entity.EndermanAttackPlayerEvent event = new com.destroystokyo.paper.event.entity.EndermanAttackPlayerEvent((org.bukkit.entity.Enderman) getBukkitEntity(), (org.bukkit.entity.Player) entityhuman.getBukkitEntity());
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+ event.setCancelled(cancel);
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+ event.setCancelled(!shouldAttack);
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+ return event.callEvent();
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+ }
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+ private boolean f_real(EntityHuman entityhuman) {
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