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Add exception-resilience to reading UUID. Fixes BUKKIT-4833
When a "uid.dat" file is corrupt (empty or <16 bytes), WorldNBTStorage will silently fail to read and return null. Non-null behavior is expected everywhere that this value is used. This change will force a random UUID when the previous UUID cannot be read, and getUUID to no longer silently ignore read/write exceptions.
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@ -8,7 +8,6 @@ import java.io.FileOutputStream;
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import java.io.IOException;
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import java.io.InputStream;
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import java.io.OutputStream;
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import java.util.logging.Logger;
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// CraftBukkit start
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import java.util.UUID;
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@ -247,25 +246,42 @@ public class WorldNBTStorage implements IDataManager, IPlayerFileData {
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// CraftBukkit start
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public UUID getUUID() {
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if (uuid != null) return uuid;
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File file1 = new File(this.baseDir, "uid.dat");
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if (file1.exists()) {
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DataInputStream dis = null;
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try {
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dis = new DataInputStream(new FileInputStream(file1));
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return uuid = new UUID(dis.readLong(), dis.readLong());
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} catch (IOException ex) {
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MinecraftServer.getServer().getLogger().severe("Failed to read " + file1 + ", generating new random UUID", ex);
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} finally {
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if (dis != null) {
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try {
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dis.close();
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} catch (IOException ex) {
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// NOOP
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}
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}
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}
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}
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uuid = UUID.randomUUID();
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DataOutputStream dos = null;
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try {
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File file1 = new File(this.baseDir, "uid.dat");
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if (!file1.exists()) {
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DataOutputStream dos = new DataOutputStream(new FileOutputStream(file1));
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uuid = UUID.randomUUID();
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dos.writeLong(uuid.getMostSignificantBits());
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dos.writeLong(uuid.getLeastSignificantBits());
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dos.close();
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dos = new DataOutputStream(new FileOutputStream(file1));
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dos.writeLong(uuid.getMostSignificantBits());
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dos.writeLong(uuid.getLeastSignificantBits());
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} catch (IOException ex) {
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MinecraftServer.getServer().getLogger().severe("Failed to write " + file1, ex);
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} finally {
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if (dos != null) {
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try {
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dos.close();
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} catch (IOException ex) {
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// NOOP
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}
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}
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else {
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DataInputStream dis = new DataInputStream(new FileInputStream(file1));
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uuid = new UUID(dis.readLong(), dis.readLong());
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dis.close();
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}
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return uuid;
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}
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catch (IOException ex) {
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return null;
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}
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return uuid;
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}
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public File getPlayerDir() {
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