mirror of
https://github.com/PaperMC/Paper.git
synced 2024-12-30 21:07:36 +01:00
Fixed trapdoors not updating their state if a Player Interact event is cancelled.
This commit is contained in:
parent
7e3895b69a
commit
cb9c7d1b2a
@ -69,6 +69,8 @@ public class ItemInWorldManager {
|
||||
boolean bottom = (this.world.getData(i, j, k) & 8) == 0;
|
||||
((EntityPlayer) this.player).netServerHandler.sendPacket(new Packet53BlockChange(i, j, k, this.world));
|
||||
((EntityPlayer) this.player).netServerHandler.sendPacket(new Packet53BlockChange(i, j + (bottom ? 1 : -1), k, this.world));
|
||||
} else if (i1 == Block.TRAP_DOOR.id) {
|
||||
((EntityPlayer) this.player).netServerHandler.sendPacket(new Packet53BlockChange(i, j, k, this.world));
|
||||
}
|
||||
} else {
|
||||
Block.byId[i1].b(this.world, i, j, k, this.player);
|
||||
|
Loading…
Reference in New Issue
Block a user