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Add PlayerShearBlockEvent
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package io.papermc.paper.event.block;
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import java.util.List;
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import org.bukkit.block.Block;
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import org.bukkit.entity.Player;
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import org.bukkit.event.Cancellable;
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import org.bukkit.event.HandlerList;
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import org.bukkit.event.player.PlayerEvent;
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import org.bukkit.inventory.EquipmentSlot;
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import org.bukkit.inventory.ItemStack;
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import org.jetbrains.annotations.ApiStatus;
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import org.jspecify.annotations.NullMarked;
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/**
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* Called when a player uses sheers on a block.
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* <p>
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* This event is <b>not</b> called when breaking blocks with shears but instead only when a
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* player uses the sheer item on a block to garner drops from said block and/or change its state.
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* <p>
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* Examples include shearing a pumpkin to turn it into a carved pumpkin or shearing a beehive to get honeycomb.
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*/
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@NullMarked
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public class PlayerShearBlockEvent extends PlayerEvent implements Cancellable {
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private static final HandlerList HANDLER_LIST = new HandlerList();
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private final Block block;
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private final ItemStack item;
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private final EquipmentSlot hand;
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private final List<ItemStack> drops;
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private boolean cancelled;
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@ApiStatus.Internal
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public PlayerShearBlockEvent(final Player player, final Block block, final ItemStack item, final EquipmentSlot hand, final List<ItemStack> drops) {
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super(player);
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this.block = block;
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this.item = item;
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this.hand = hand;
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this.drops = drops;
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}
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/**
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* Gets the block being sheared in this event.
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*
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* @return The {@link Block} which block is being sheared in this event.
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*/
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public Block getBlock() {
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return this.block;
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}
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/**
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* Gets the item used to shear the block.
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*
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* @return The {@link ItemStack} of the shears.
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*/
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public ItemStack getItem() {
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return this.item;
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}
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/**
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* Gets the hand used to shear the block.
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*
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* @return Either {@link EquipmentSlot#HAND} OR {@link EquipmentSlot#OFF_HAND}.
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*/
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public EquipmentSlot getHand() {
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return this.hand;
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}
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/**
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* Gets the resulting drops of this event.
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*
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* @return A mutable {@link List list} of {@link ItemStack items} that will be dropped as result of this event.
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*/
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public List<ItemStack> getDrops() {
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return this.drops;
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}
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/**
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* Gets whether the shearing of the block should be cancelled or not.
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*
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* @return Whether the shearing of the block should be cancelled or not.
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*/
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@Override
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public boolean isCancelled() {
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return this.cancelled;
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}
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/**
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* Sets whether the shearing of the block should be cancelled or not.
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*
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* @param cancel whether the shearing of the block should be cancelled or not.
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*/
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@Override
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public void setCancelled(final boolean cancel) {
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this.cancelled = cancel;
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}
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@Override
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public HandlerList getHandlers() {
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return HANDLER_LIST;
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}
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public static HandlerList getHandlerList() {
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return HANDLER_LIST;
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}
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}
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