Added World.createExplosion() that takes a Location, instead of just raw X, Y, Z values.

This commit is contained in:
sk89q 2011-06-09 23:13:38 -07:00
parent a25ab644df
commit ccabbcbf0a

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@ -446,6 +446,10 @@ public class CraftWorld implements World {
return world.a(null, x, y, z, power).wasCanceled ? false : true; return world.a(null, x, y, z, power).wasCanceled ? false : true;
} }
public boolean createExplosion(Location loc, float power) {
return world.a(null, loc.getX(), loc.getY(), loc.getZ(), power).wasCanceled ? false : true;
}
public Environment getEnvironment() { public Environment getEnvironment() {
return environment; return environment;
} }