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Get the BlockState before changing the block. Fixes BUKKIT-3441
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@ -77,12 +77,14 @@ public class ItemBlock extends Item {
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// CraftBukkit start - add method to process block placement
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static boolean processBlockPlace(final World world, final EntityHuman entityhuman, final ItemStack itemstack, final int x, final int y, final int z, final int id, final int data) {
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org.bukkit.block.BlockState blockstate = org.bukkit.craftbukkit.block.CraftBlockState.getBlockState(world, x, y, z);
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world.suppressPhysics = true;
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world.setTypeIdAndData(x, y, z, id, data);
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org.bukkit.event.block.BlockPlaceEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callBlockPlaceEvent(world, entityhuman, org.bukkit.craftbukkit.block.CraftBlockState.getBlockState(world, x, y, z), x, y, z);
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org.bukkit.event.block.BlockPlaceEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callBlockPlaceEvent(world, entityhuman, blockstate, x, y, z);
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if (event.isCancelled() || !event.canBuild()) {
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event.getBlockReplacedState().update(true);
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blockstate.update(true);
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world.suppressPhysics = false;
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return false;
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}
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