Limit lightning strike effect distance

Resolves GH-1436
This commit is contained in:
Trigary 2018-09-14 17:49:25 +02:00
parent 39d7c99598
commit cdbdd636e7
2 changed files with 83 additions and 1 deletions

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@ -10,7 +10,7 @@ of giving the player experience points.
Both an API To standalone mend, and apply mending logic to .giveExp has been added. Both an API To standalone mend, and apply mending logic to .giveExp has been added.
diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java
index 2e71054d6..fd359fe0b 100644 index 2e71054d..fd359fe0 100644
--- a/src/main/java/org/bukkit/entity/Player.java --- a/src/main/java/org/bukkit/entity/Player.java
+++ b/src/main/java/org/bukkit/entity/Player.java +++ b/src/main/java/org/bukkit/entity/Player.java
@@ -0,0 +0,0 @@ public interface Player extends HumanEntity, Conversable, CommandSender, Offline @@ -0,0 +0,0 @@ public interface Player extends HumanEntity, Conversable, CommandSender, Offline

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@ -0,0 +1,82 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Trigary <trigary0@gmail.com>
Date: Fri, 14 Sep 2018 17:42:08 +0200
Subject: [PATCH] Limit lightning strike effect distance
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 93bf8c6d3..25246eac5 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -0,0 +0,0 @@ public class PaperWorldConfig {
skeleHorseSpawnChance = 0.01D; // Vanilla value
}
}
+
+ public double sqrMaxLightningSoundDistance;
+ public double sqrMaxLightningImpactSoundDistance;
+ public double maxLightningFlashDistance;
+ private void lightningStrikeDistanceLimit() {
+ sqrMaxLightningSoundDistance = getInt("lightning-strike-distance-limit.sound", -1);
+ if (sqrMaxLightningSoundDistance < 0) {
+ sqrMaxLightningSoundDistance = Double.MAX_VALUE;
+ } else {
+ sqrMaxLightningSoundDistance *= sqrMaxLightningSoundDistance;
+ }
+
+ sqrMaxLightningImpactSoundDistance = getInt("lightning-strike-distance-limit.impact-sound", -1);
+ if (sqrMaxLightningImpactSoundDistance < 0) {
+ sqrMaxLightningImpactSoundDistance = 32 * 32; //Vanilla value
+ } else {
+ sqrMaxLightningImpactSoundDistance *= sqrMaxLightningImpactSoundDistance;
+ }
+
+ maxLightningFlashDistance = getInt("lightning-strike-distance-limit.flash", -1);
+ if (maxLightningFlashDistance < 0) {
+ maxLightningFlashDistance = 512; // Vanilla value
+ }
+ }
public boolean firePhysicsEventForRedstone = false;
private void firePhysicsEventForRedstone() {
diff --git a/src/main/java/net/minecraft/server/EntityLightning.java b/src/main/java/net/minecraft/server/EntityLightning.java
index afbe43dd3..b7e88d346 100644
--- a/src/main/java/net/minecraft/server/EntityLightning.java
+++ b/src/main/java/net/minecraft/server/EntityLightning.java
@@ -0,0 +0,0 @@ public class EntityLightning extends EntityWeather {
double deltaX = this.locX - player.locX;
double deltaZ = this.locZ - player.locZ;
double distanceSquared = deltaX * deltaX + deltaZ * deltaZ;
+ // Paper start - Limit lightning strike effect distance
+ if (distanceSquared < this.world.paperConfig.sqrMaxLightningImpactSoundDistance) {
+ player.playerConnection.sendPacket(new PacketPlayOutNamedSoundEffect(SoundEffects.ENTITY_LIGHTNING_BOLT_IMPACT,
+ SoundCategory.WEATHER, this.locX, this.locY, this.locZ, 2.0f, 0.5F + this.random.nextFloat() * 0.2F));
+ }
+ if (distanceSquared > this.world.paperConfig.sqrMaxLightningSoundDistance) continue;
+ // Paper end
if (distanceSquared > viewDistance * viewDistance) {
double deltaLength = Math.sqrt(distanceSquared);
double relativeX = player.locX + (deltaX / deltaLength) * viewDistance;
@@ -0,0 +0,0 @@ public class EntityLightning extends EntityWeather {
}
}
// CraftBukkit end
- this.world.a((EntityHuman) null, this.locX, this.locY, this.locZ, SoundEffects.ENTITY_LIGHTNING_BOLT_IMPACT, SoundCategory.WEATHER, 2.0F, 0.5F + this.random.nextFloat() * 0.2F);
+ //this.world.a((EntityHuman) null, this.locX, this.locY, this.locZ, SoundEffects.ENTITY_LIGHTNING_BOLT_IMPACT, SoundCategory.WEATHER, 2.0f, 0.5F + this.random.nextFloat() * 0.2F); // Paper - Limit lightning strike effect distance (the packet is now sent from inside the loop)
}
--this.lifeTicks;
diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
index 0a7648263..b41dc3a73 100644
--- a/src/main/java/net/minecraft/server/WorldServer.java
+++ b/src/main/java/net/minecraft/server/WorldServer.java
@@ -0,0 +0,0 @@ public class WorldServer extends World implements IAsyncTaskHandler {
}
// CraftBukkit end
if (super.strikeLightning(entity)) {
- this.server.getPlayerList().sendPacketNearby((EntityHuman) null, entity.locX, entity.locY, entity.locZ, 512.0D, this, new PacketPlayOutSpawnEntityWeather(entity)); // CraftBukkit - Use dimension, // Paper - use world instead of dimension
+ this.server.getPlayerList().sendPacketNearby((EntityHuman) null, entity.locX, entity.locY, entity.locZ, this.paperConfig.maxLightningFlashDistance, this, new PacketPlayOutSpawnEntityWeather(entity)); // CraftBukkit - Use dimension, // Paper - use world instead of dimension, limit lightning strike effect distance
return true;
} else {
return false;
--