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Add missing timings stop
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@ -362,6 +362,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ }
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+ }
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+ // Paper end - optimise chunk tick iteration
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+ this.level.timings.chunkTicks.stopTiming(); // Paper
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gameprofilerfiller.popPush("customSpawners");
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if (flag) {
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