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Sped up teleporting even more, + fixed isSneaking
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parent
5f20de34a9
commit
d142fabfc1
@ -127,27 +127,16 @@ public class PlayerManager {
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int j1 = j - l;
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// Craftbukkit start
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if (!this.a(i, j, k, l)) {
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this.a(i, j, true).a(entityplayer);
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}
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if (!this.a(i - i1, j - j1, i, j)) {
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PlayerInstance playerinstance = this.a(i - i1, j - j1, false);
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if (playerinstance != null) {
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playerinstance.b(entityplayer);
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}
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if (i1 > 10 || i1 < -10 || j1 > 10 || j1 < -10) {
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b(entityplayer);
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a(entityplayer);
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return;
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}
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// Craftbukkit end
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if (i1 != 0 || j1 != 0) {
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for (int k1 = i - 10; k1 <= i + 10; ++k1) {
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for (int l1 = j - 10; l1 <= j + 10; ++l1) {
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// Craftbukkit start
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if ((k1 == i) && (l1 == j)) {
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continue;
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}
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// Craftbukkit end
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if (!this.a(k1, l1, k, l)) {
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this.a(k1, l1, true).a(entityplayer);
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}
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@ -170,9 +170,7 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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entity.a.e = newEntity;
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entity = newEntity;
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} else {
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oldWorld.manager.b(entity);
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entity.a.a(location.getX(), location.getY(), location.getZ(), location.getYaw(), location.getPitch());
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newWorld.manager.a(entity);
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}
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}
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@ -181,7 +179,7 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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}
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public boolean isSneaking() {
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return entity.J();
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return entity.U();
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}
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public void updateInventory() {
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