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Make some itemstacks nonnull
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@ -155,13 +155,13 @@ public class CraftInventoryPlayer extends CraftInventory implements org.bukkit.i
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case OFF_HAND:
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return this.getItemInOffHand();
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case FEET:
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return this.getBoots();
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return java.util.Objects.requireNonNullElseGet(this.getBoots(), () -> new ItemStack(org.bukkit.Material.AIR)); // Paper - make nonnull
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case LEGS:
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return this.getLeggings();
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return java.util.Objects.requireNonNullElseGet(this.getLeggings(), () -> new ItemStack(org.bukkit.Material.AIR)); // Paper - make nonnull
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case CHEST:
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return this.getChestplate();
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return java.util.Objects.requireNonNullElseGet(this.getChestplate(), () -> new ItemStack(org.bukkit.Material.AIR)); // Paper - make nonnull
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case HEAD:
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return this.getHelmet();
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return java.util.Objects.requireNonNullElseGet(this.getHelmet(), () -> new ItemStack(org.bukkit.Material.AIR)); // Paper - make nonnull
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default:
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throw new IllegalArgumentException("Could not get slot " + slot + " - not a valid slot for PlayerInventory");
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}
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