Implement performance improvements from the EMC-CraftBukkit fork

See the individual patch files for more details
This commit is contained in:
Aikar 2014-10-19 17:58:49 -05:00
parent b8bc46347f
commit d1cbf1b137
6 changed files with 574 additions and 0 deletions

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@ -0,0 +1,25 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Zach Brown <1254957+zachbr@users.noreply.github.com>
Date: Sun, 19 Oct 2014 18:22:18 -0500
Subject: [PATCH] Add getTPS method
diff --git a/src/main/java/org/bukkit/Server.java b/src/main/java/org/bukkit/Server.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/Server.java
+++ b/src/main/java/org/bukkit/Server.java
@@ -0,0 +0,0 @@ public interface Server extends PluginMessageRecipient {
{
throw new UnsupportedOperationException( "Not supported yet." );
}
+
+ // PaperSpigot start - Add getTPS method
+ public double[] getTPS()
+ {
+ throw new UnsupportedOperationException( "Not supported yet." );
+ }
+ // PaperSpigot end
}
Spigot spigot();
--

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@ -0,0 +1,220 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sun, 19 Oct 2014 15:56:39 -0500
Subject: [PATCH] Further improve server tick loop
Improves how the catchup buffer is handled, allowing it to roll both ways
increasing the effeciency of the thread sleep so it only will sleep once.
Also increases the buffer of the catchup to ensure server stays at 20 TPS unless extreme conditions
Previous implementation did not calculate TPS correctly.
Switch to a realistic rolling average and factor in std deviation as an extra reporting variable
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
@@ -0,0 +0,0 @@ public abstract class MinecraftServer implements ICommandListener, Runnable, IMo
public org.bukkit.command.ConsoleCommandSender console;
public org.bukkit.command.RemoteConsoleCommandSender remoteConsole;
public ConsoleReader reader;
- public static int currentTick = (int) (System.currentTimeMillis() / 50);
+ public static int currentTick = 0; // PaperSpigot - Further improve tick loop
public final Thread primaryThread;
public java.util.Queue<Runnable> processQueue = new java.util.concurrent.ConcurrentLinkedQueue<Runnable>();
public int autosavePeriod;
// CraftBukkit end
- // Spigot start
- private static final int TPS = 20;
- private static final int TICK_TIME = 1000000000 / TPS;
- private static final int SAMPLE_INTERVAL = 100;
- public final double[] recentTps = new double[ 3 ];
- // Spigot end
public MinecraftServer(OptionSet options, Proxy proxy) { // CraftBukkit - signature file -> OptionSet
net.minecraft.util.io.netty.util.ResourceLeakDetector.setEnabled( false ); // Spigot - disable
@@ -0,0 +0,0 @@ public abstract class MinecraftServer implements ICommandListener, Runnable, IMo
this.isRunning = false;
}
- // Spigot Start
- private static double calcTps(double avg, double exp, double tps)
- {
- return ( avg * exp ) + ( tps * ( 1 - exp ) );
+ // PaperSpigot start - Further improve tick loop
+ private static final int TPS = 20;
+ private static final long SEC_IN_NANO = 1000000000;
+ private static final long TICK_TIME = SEC_IN_NANO / TPS;
+ private static final long MAX_CATCHUP_BUFFER = TICK_TIME * TPS * 60L;
+ private static final int SAMPLE_INTERVAL = 20;
+ public final RollingAverage tps1 = new RollingAverage(60);
+ public final RollingAverage tps5 = new RollingAverage(60*5);
+ public final RollingAverage tps15 = new RollingAverage(60*15);
+
+ public static class RollingAverage {
+ private final int size;
+ private long time;
+ private double total;
+ private int index = 0;
+ private final double[] samples;
+ private final long[] times;
+
+ RollingAverage(int size) {
+ this.size = size;
+ this.time = size * SEC_IN_NANO;
+ this.total = TPS * SEC_IN_NANO * size;
+ this.samples = new double[size];
+ this.times = new long[size];
+ for (int i = 0; i < size; i++) {
+ this.samples[i] = TPS;
+ this.times[i] = SEC_IN_NANO;
+ }
+ }
+
+ public void add(double x, long t) {
+ time -= times[index];
+ total -= samples[index]*times[index];
+ samples[index] = x;
+ times[index] = t;
+ time += t;
+ total += x*t;
+ if (++index == size) {
+ index = 0;
+ }
+ }
+
+ public double getAverage() {
+ return total / time;
+ }
}
- // Spigot End
+ // PaperSpigot End
public void run() {
try {
@@ -0,0 +0,0 @@ public abstract class MinecraftServer implements ICommandListener, Runnable, IMo
this.a(this.q);
// Spigot start
- Arrays.fill( recentTps, 20 );
- long lastTick = System.nanoTime(), catchupTime = 0, curTime, wait, tickSection = lastTick;
+ // PaperSpigot start - Further improve tick loop
+ //Arrays.fill( recentTps, 20 );
+ //long lastTick = System.nanoTime(), catchupTime = 0, curTime, wait, tickSection = lastTick;
+ long start = System.nanoTime(), lastTick = start - TICK_TIME, catchupTime = 0, curTime, wait, tickSection = start;
+ // PaperSpigot end
while (this.isRunning) {
curTime = System.nanoTime();
- wait = TICK_TIME - (curTime - lastTick) - catchupTime;
+ // PaperSpigot start - Further improve tick loop
+ wait = TICK_TIME - (curTime - lastTick);
+ if (wait > 0) {
+ if (catchupTime < 2E6) {
+ wait += Math.abs(catchupTime);
+ }
+ if (wait < catchupTime) {
+ catchupTime -= wait;
+ wait = 0;
+ } else if (catchupTime > 2E6) {
+ wait -= catchupTime;
+ catchupTime -= catchupTime;
+ }
+ }
if (wait > 0) {
Thread.sleep(wait / 1000000);
- catchupTime = 0;
- continue;
- } else {
- catchupTime = Math.min(1000000000, Math.abs(wait));
+ wait = TICK_TIME - (curTime - lastTick);
}
- if ( MinecraftServer.currentTick++ % SAMPLE_INTERVAL == 0 )
+ catchupTime = Math.min(MAX_CATCHUP_BUFFER, catchupTime - wait);
+ // Paperspigot end
+
+ if ( ++MinecraftServer.currentTick % SAMPLE_INTERVAL == 0 ) // PaperSpigot - Further improve tick loop
{
- double currentTps = 1E9 / ( curTime - tickSection ) * SAMPLE_INTERVAL;
- recentTps[0] = calcTps( recentTps[0], 0.92, currentTps ); // 1/exp(5sec/1min)
- recentTps[1] = calcTps( recentTps[1], 0.9835, currentTps ); // 1/exp(5sec/5min)
- recentTps[2] = calcTps( recentTps[2], 0.9945, currentTps ); // 1/exp(5sec/15min)
+ // PaperSpigot start - Further improve tick loop
+ final long diff = curTime - tickSection;
+ double currentTps = 1E9 / diff * SAMPLE_INTERVAL;
+ tps1.add(currentTps, diff);
+ tps5.add(currentTps, diff);
+ tps15.add(currentTps, diff);
tickSection = curTime;
+ // PaperSpigot end
}
lastTick = curTime;
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
@@ -0,0 +0,0 @@ public final class CraftServer implements Server {
return org.spigotmc.SpigotConfig.config;
}
+ // PaperSpigot start - Add getTPS (Further improve tick loop)
+ @Override
+ public double[] getTPS() {
+ return new double[] {
+ MinecraftServer.getServer().tps1.getAverage(),
+ MinecraftServer.getServer().tps5.getAverage(),
+ MinecraftServer.getServer().tps15.getAverage()
+ };
+ }
+ // PaperSpigot end
+
@Override
public void broadcast( BaseComponent component )
{
diff --git a/src/main/java/org/spigotmc/TicksPerSecondCommand.java b/src/main/java/org/spigotmc/TicksPerSecondCommand.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/spigotmc/TicksPerSecondCommand.java
+++ b/src/main/java/org/spigotmc/TicksPerSecondCommand.java
@@ -0,0 +0,0 @@
package org.spigotmc;
-import com.google.common.base.Joiner;
-import net.minecraft.server.MinecraftServer;
-import net.minecraft.util.com.google.common.collect.Iterables;
+import org.apache.commons.lang.StringUtils;
+import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
import org.bukkit.command.Command;
import org.bukkit.command.CommandSender;
@@ -0,0 +0,0 @@ public class TicksPerSecondCommand extends Command
return true;
}
- StringBuilder sb = new StringBuilder( ChatColor.GOLD + "TPS from last 1m, 5m, 15m: " );
- for ( double tps : MinecraftServer.getServer().recentTps )
- {
- sb.append( format( tps ) );
- sb.append( ", " );
+ // PaperSpigot start - Further improve tick handling
+ double[] tps = Bukkit.spigot().getTPS();
+ String[] tpsAvg = new String[tps.length];
+
+ for ( int i = 0; i < tps.length; i++) {
+ tpsAvg[i] = format( tps[i] );
}
- sender.sendMessage( sb.substring( 0, sb.length() - 2 ) );
+
+ sender.sendMessage( ChatColor.GOLD + "TPS from last 1m, 5m, 15m: " + StringUtils.join(tpsAvg, ", "));
+ // PaperSpigot end
return true;
}
- private String format(double tps)
+ private static String format(double tps) // PaperSpigot - made static
{
return ( ( tps > 18.0 ) ? ChatColor.GREEN : ( tps > 16.0 ) ? ChatColor.YELLOW : ChatColor.RED ).toString()
+ ( ( tps > 20.0 ) ? "*" : "" ) + Math.min( Math.round( tps * 100.0 ) / 100.0, 20.0 );
--

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sun, 19 Oct 2014 16:01:51 -0500
Subject: [PATCH] Improve Network Manager packet handling
Removes an unnecessary "peek at head of queue", and also makes the number of packets
processed per player per tick configurable, so larger servers can slow down incoming processing.
diff --git a/src/main/java/net/minecraft/server/NetworkManager.java b/src/main/java/net/minecraft/server/NetworkManager.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/NetworkManager.java
+++ b/src/main/java/net/minecraft/server/NetworkManager.java
@@ -0,0 +0,0 @@ public class NetworkManager extends SimpleChannelInboundHandler {
private void i() {
if (this.m != null && this.m.isOpen()) {
- while (!this.l.isEmpty()) {
- QueuedPacket queuedpacket = (QueuedPacket) this.l.poll();
-
+ // PaperSpigot start - Improve Network Manager packet handling
+ QueuedPacket queuedpacket;
+ while ((queuedpacket = (QueuedPacket) this.l.poll()) != null) {
this.b(QueuedPacket.a(queuedpacket), QueuedPacket.b(queuedpacket));
}
+ // PaperSpigot end
}
}
@@ -0,0 +0,0 @@ public class NetworkManager extends SimpleChannelInboundHandler {
}
if (this.o != null) {
- for (int i = 1000; !this.k.isEmpty() && i >= 0; --i) {
- Packet packet = (Packet) this.k.poll();
+ // PaperSpigot start - Improve Network Manager packet handling - Configurable packets per player per tick processing
+ Packet packet;
+ for (int i = org.github.paperspigot.PaperSpigotConfig.maxPacketsPerPlayer; (packet = (Packet) this.k.poll()) != null && i >= 0; --i) {
+ // PaperSpigot end
// CraftBukkit start
if (!this.isConnected() || !this.m.config().isAutoRead()) {
diff --git a/src/main/java/org/github/paperspigot/PaperSpigotConfig.java b/src/main/java/org/github/paperspigot/PaperSpigotConfig.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/github/paperspigot/PaperSpigotConfig.java
+++ b/src/main/java/org/github/paperspigot/PaperSpigotConfig.java
@@ -0,0 +0,0 @@ public class PaperSpigotConfig
strengthEffectModifier = getDouble( "effect-modifiers.strength", 1.3D );
weaknessEffectModifier = getDouble( "effect-modifiers.weakness", -0.5D );
}
+
+ public static int maxPacketsPerPlayer;
+ private static void maxPacketsPerPlayer()
+ {
+ maxPacketsPerPlayer = getInt( "max-packets-per-player", 1000 );
+ }
}
--

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@ -0,0 +1,61 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sun, 19 Oct 2014 16:30:48 -0500
Subject: [PATCH] Improve autosave mechanism
Only save modified chunks, or chunks with entities after 4 auto save passes
diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/Chunk.java
+++ b/src/main/java/net/minecraft/server/Chunk.java
@@ -0,0 +0,0 @@ public class Chunk {
if (this.o && this.world.getTime() != this.lastSaved || this.n) {
return true;
}
- } else if (this.o && this.world.getTime() >= this.lastSaved + 600L) {
+ } else if (this.o && this.world.getTime() >= this.lastSaved + MinecraftServer.getServer().autosavePeriod * 4) { // PaperSpigot - Only save if we've passed 2 auto save intervals without modification
return true;
}
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
@@ -0,0 +0,0 @@ public abstract class MinecraftServer implements ICommandListener, Runnable, IMo
// Spigot Start
// We replace this with saving each individual world as this.saveChunks(...) is broken,
// and causes the main thread to sleep for random amounts of time depending on chunk activity
+ // Also pass flag to only save modified chunks -- PaperSpigot
server.playerCommandState = true;
for (World world : worlds) {
- world.getWorld().save();
+ world.getWorld().save(true);
}
server.playerCommandState = false;
// this.saveChunks(true);
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
@@ -0,0 +0,0 @@ public class CraftWorld implements World {
}
public void save() {
+ // PaperSpigot start - Improved autosave
+ save(true);
+ }
+
+ public void save(boolean forceSave) {
+ // PaperSpigot end
this.server.checkSaveState();
try {
boolean oldSave = world.savingDisabled;
world.savingDisabled = false;
- world.save(true, null);
+ world.save(forceSave, null); // PaperSpigot
world.savingDisabled = oldSave;
} catch (ExceptionWorldConflict ex) {
--

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@ -0,0 +1,26 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sun, 19 Oct 2014 16:04:28 -0500
Subject: [PATCH] Only refresh abilities if needed
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
@@ -0,0 +0,0 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
}
public void setFlying(boolean value) {
+ boolean needsUpdate = getHandle().abilities.canFly != value; // PaperSpigot - Only refresh abilities if needed
if (!getAllowFlight() && value) {
throw new IllegalArgumentException("Cannot make player fly if getAllowFlight() is false");
}
getHandle().abilities.isFlying = value;
- getHandle().updateAbilities();
+ if (needsUpdate) getHandle().updateAbilities(); // PaperSpigot - Only refresh abilities if needed
}
public boolean getAllowFlight() {
--

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@ -0,0 +1,185 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sun, 19 Oct 2014 16:26:55 -0500
Subject: [PATCH] Player lookup improvements
Minecraft and CraftBukkit both use Arrays to store online players,
and any time a player needs to be looked up by name or UUID,
the system iterates all online players and does a name or UUID comparison.
This is very ineffecient and can reduce performance on servers with high player count.
By using a map based approach for player lookups, player lookup should
be consistent in performance regardless of how many players are online.
diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/PlayerList.java
+++ b/src/main/java/net/minecraft/server/PlayerList.java
@@ -0,0 +0,0 @@ public abstract class PlayerList {
private static final SimpleDateFormat h = new SimpleDateFormat("yyyy-MM-dd \'at\' HH:mm:ss z");
private final MinecraftServer server;
public final List players = new java.util.concurrent.CopyOnWriteArrayList(); // CraftBukkit - ArrayList -> CopyOnWriteArrayList: Iterator safety
+ // PaperSpigot start - Player lookup improvements
+ public final Map<String, EntityPlayer> playerMap = new java.util.HashMap<String, EntityPlayer>() {
+ @Override
+ public EntityPlayer put(String key, EntityPlayer value) {
+ return super.put(key.toLowerCase(), value);
+ }
+
+ @Override
+ public EntityPlayer get(Object key) {
+ // put the .playerConnection check done in other places here
+ EntityPlayer player = super.get(key instanceof String ? ((String)key).toLowerCase() : key);
+ return (player != null && player.playerConnection != null) ? player : null;
+ }
+
+ @Override
+ public boolean containsKey(Object key) {
+ return get(key) != null;
+ }
+
+ @Override
+ public EntityPlayer remove(Object key) {
+ return super.remove(key instanceof String ? ((String)key).toLowerCase() : key);
+ }
+ };
+ public final Map<UUID, EntityPlayer> uuidMap = new java.util.HashMap<UUID, EntityPlayer>() {
+ @Override
+ public EntityPlayer get(Object key) {
+ // put the .playerConnection check done in other places here
+ EntityPlayer player = super.get(key instanceof String ? ((String)key).toLowerCase() : key);
+ return (player != null && player.playerConnection != null) ? player : null;
+ }
+ };
+ // PaperSpigot end
private final GameProfileBanList j;
private final IpBanList k;
private final OpList operators;
@@ -0,0 +0,0 @@ public abstract class PlayerList {
cserver.detectListNameConflict(entityplayer); // CraftBukkit
// this.sendAll(new PacketPlayOutPlayerInfo(entityplayer.getName(), true, 1000)); // CraftBukkit - replaced with loop below
this.players.add(entityplayer);
+ this.playerMap.put(entityplayer.getName(), entityplayer); // PaperSpigot
+ this.uuidMap.put(entityplayer.getUniqueID(), entityplayer); // PaperSpigot
WorldServer worldserver = this.server.getWorldServer(entityplayer.dimension);
// CraftBukkit start
@@ -0,0 +0,0 @@ public abstract class PlayerList {
worldserver.kill(entityplayer);
worldserver.getPlayerChunkMap().removePlayer(entityplayer);
this.players.remove(entityplayer);
+ this.uuidMap.remove(entityplayer.getUniqueID()); // PaperSpigot
+ this.playerMap.remove(entityplayer.getName()); // PaperSpigot
this.n.remove(entityplayer.getUniqueID());
ChunkIOExecutor.adjustPoolSize(this.getPlayerCount()); // CraftBukkit
@@ -0,0 +0,0 @@ public abstract class PlayerList {
EntityPlayer entityplayer;
+ /* // PaperSpigot start - Use exact lookup below
for (int i = 0; i < this.players.size(); ++i) {
entityplayer = (EntityPlayer) this.players.get(i);
if (entityplayer.getUniqueID().equals(uuid)) {
@@ -0,0 +0,0 @@ public abstract class PlayerList {
while (iterator.hasNext()) {
entityplayer = (EntityPlayer) iterator.next();
+ */
+ if ((entityplayer = uuidMap.get(uuid)) != null) {
+ // PaperSpigot end
entityplayer.playerConnection.disconnect("You logged in from another location");
}
@@ -0,0 +0,0 @@ public abstract class PlayerList {
}
public EntityPlayer getPlayer(String s) {
+ if (true) { return playerMap.get(s); } // PaperSpigot
Iterator iterator = this.players.iterator();
EntityPlayer entityplayer;
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftOfflinePlayer.java b/src/main/java/org/bukkit/craftbukkit/CraftOfflinePlayer.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftOfflinePlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftOfflinePlayer.java
@@ -0,0 +0,0 @@ public class CraftOfflinePlayer implements OfflinePlayer, ConfigurationSerializa
}
public Player getPlayer() {
- for (Object obj : server.getHandle().players) {
- EntityPlayer player = (EntityPlayer) obj;
- if (player.getUniqueID().equals(getUniqueId())) {
- return (player.playerConnection != null) ? player.playerConnection.getPlayer() : null;
- }
- }
-
- return null;
+ // PaperSpigot - Improved player lookup, replace entire method
+ final EntityPlayer playerEntity = server.getHandle().uuidMap.get(getUniqueId());
+ return playerEntity != null ? playerEntity.getBukkitEntity() : null;
+ // PaperSpigot end
}
@Override
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
@@ -0,0 +0,0 @@ public final class CraftServer implements Server {
public Player getPlayer(final String name) {
Validate.notNull(name, "Name cannot be null");
- Player found = null;
+ // PaperSpigot start - Improved player lookup changes
+ Player found = getPlayerExact(name);
+ if (found != null) {
+ return found;
+ }
+ // PaperSpigot end
String lowerName = name.toLowerCase();
int delta = Integer.MAX_VALUE;
for (Player player : getOnlinePlayers()) {
@@ -0,0 +0,0 @@ public final class CraftServer implements Server {
@Override
@Deprecated
public Player getPlayerExact(String name) {
- Validate.notNull(name, "Name cannot be null");
-
- String lname = name.toLowerCase();
-
- for (Player player : getOnlinePlayers()) {
- if (player.getName().equalsIgnoreCase(lname)) {
- return player;
- }
- }
-
- return null;
+ // PaperSpigot start - Improved player lookup, replace whole method
+ EntityPlayer player = playerList.playerMap.get(name);
+ return player != null ? player.getBukkitEntity() : null;
+ // PaperSpigot end
}
// TODO: In 1.8+ this should use the server's UUID->EntityPlayer map
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
@@ -0,0 +0,0 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
}
public boolean isOnline() {
- for (Object obj : server.getHandle().players) {
- EntityPlayer player = (EntityPlayer) obj;
- if (player.getName().equalsIgnoreCase(getName())) {
- return true;
- }
- }
- return false;
+ return server.getHandle().uuidMap.get(getUniqueId()) != null; // PaperSpigot - replace whole method
}
public InetSocketAddress getAddress() {
--