From d1e3d01036680ad8590db8a54a3d39ef2e0bd3dd Mon Sep 17 00:00:00 2001 From: Tanel Suurhans Date: Sat, 26 Feb 2011 02:01:13 +0200 Subject: [PATCH] - add BedBlock - implement BLOCK_INTERACT for beds --- .../java/net/minecraft/server/BlockBed.java | 155 ++++++++++++++++++ 1 file changed, 155 insertions(+) create mode 100644 src/main/java/net/minecraft/server/BlockBed.java diff --git a/src/main/java/net/minecraft/server/BlockBed.java b/src/main/java/net/minecraft/server/BlockBed.java new file mode 100644 index 0000000000..403fedfdcc --- /dev/null +++ b/src/main/java/net/minecraft/server/BlockBed.java @@ -0,0 +1,155 @@ +package net.minecraft.server; + +import org.bukkit.craftbukkit.CraftServer; +import org.bukkit.craftbukkit.CraftWorld; +import org.bukkit.craftbukkit.block.CraftBlock; +import org.bukkit.entity.LivingEntity; +import org.bukkit.event.Event; +import org.bukkit.event.block.BlockInteractEvent; + +import java.util.Random; + +public class BlockBed extends Block { + + public static final int[][] a = new int[][] { { 0, 1}, { -1, 0}, { 0, -1}, { 1, 0}}; + + public BlockBed(int i) { + super(i, 134, Material.CLOTH); + this.f(); + } + + public boolean a(World world, int i, int j, int k, EntityHuman entityhuman) { + int l = world.getData(i, j, k); + + if (!d(l)) { + int i1 = c(l); + + i += a[i1][0]; + k += a[i1][1]; + if (world.getTypeId(i, j, k) != this.id) { + return true; + } + + l = world.getData(i, j, k); + } + + // CraftBukkit start - Interact Bed + CraftWorld craftWorld = ((WorldServer) world).getWorld(); + CraftServer server = ((WorldServer) world).getServer(); + Event.Type eventType = Event.Type.BLOCK_INTERACT; + CraftBlock block = (CraftBlock) craftWorld.getBlockAt(i, j, k); + LivingEntity who = (entityhuman == null) ? null : (LivingEntity) entityhuman.getBukkitEntity(); + + BlockInteractEvent event = new BlockInteractEvent(eventType, block, who); + server.getPluginManager().callEvent(event); + + if (event.isCancelled()) { + return true; + } + // CraftBukkit end + + if (f(l)) { + entityhuman.a("tile.bed.occupied"); + return true; + } else if (entityhuman.a(i, j, k)) { + a(world, i, j, k, true); + return true; + } else { + entityhuman.a("tile.bed.noSleep"); + return true; + } + } + + public int a(int i, int j) { + if (i == 0) { + return Block.WOOD.textureId; + } else { + int k = c(j); + int l = BedBlockTextures.c[k][i]; + + return d(j) ? (l == 2 ? this.textureId + 2 + 16 : (l != 5 && l != 4 ? this.textureId + 1 : this.textureId + 1 + 16)) : (l == 3 ? this.textureId - 1 + 16 : (l != 5 && l != 4 ? this.textureId : this.textureId + 16)); + } + } + + public boolean a() { + return false; + } + + public void a(IBlockAccess iblockaccess, int i, int j, int k) { + this.f(); + } + + public void a(World world, int i, int j, int k, int l) { + int i1 = world.getData(i, j, k); + int j1 = c(i1); + + if (d(i1)) { + if (world.getTypeId(i - a[j1][0], j, k - a[j1][1]) != this.id) { + world.e(i, j, k, 0); + } + } else if (world.getTypeId(i + a[j1][0], j, k + a[j1][1]) != this.id) { + world.e(i, j, k, 0); + if (!world.isStatic) { + this.b_(world, i, j, k, i1); + } + } + } + + public int a(int i, Random random) { + return d(i) ? 0 : Item.BED.id; + } + + private void f() { + this.a(0.0F, 0.0F, 0.0F, 1.0F, 0.5625F, 1.0F); + } + + public static int c(int i) { + return i & 3; + } + + public static boolean d(int i) { + return (i & 8) != 0; + } + + public static boolean f(int i) { + return (i & 4) != 0; + } + + public static void a(World world, int i, int j, int k, boolean flag) { + int l = world.getData(i, j, k); + + if (flag) { + l |= 4; + } else { + l &= -5; + } + + world.c(i, j, k, l); + } + + public static ChunkCoordinates g(World world, int i, int j, int k, int l) { + int i1 = world.getData(i, j, k); + int j1 = c(i1); + + for (int k1 = 0; k1 <= 1; ++k1) { + int l1 = i - a[j1][0] * k1 - 1; + int i2 = k - a[j1][1] * k1 - 1; + int j2 = l1 + 2; + int k2 = i2 + 2; + + for (int l2 = l1; l2 <= j2; ++l2) { + for (int i3 = i2; i3 <= k2; ++i3) { + if (world.d(l2, j - 1, i3) && world.isEmpty(l2, j, i3) && world.isEmpty(l2, j + 1, i3)) { + if (l <= 0) { + return new ChunkCoordinates(l2, j, i3); + } + + --l; + } + } + } + } + + return new ChunkCoordinates(i, j + 1, k); + } +}