Further optimise hoppers

This commit is contained in:
Alfie Cleveland 2016-12-27 03:01:41 +00:00
parent ac93a5cb00
commit d334865466
2 changed files with 43 additions and 2 deletions

View File

@ -5,6 +5,7 @@ Subject: [PATCH] Improve Minecraft Hopper Performance
Removes unnecessary extra calls to .update() that are very expensive
Also reset cooldown each hopper tick that a hopper is full.
Also don't constantly clone ItemStacks without merit
diff --git a/src/main/java/net/minecraft/server/TileEntity.java b/src/main/java/net/minecraft/server/TileEntity.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
@ -30,6 +31,42 @@ diff --git a/src/main/java/net/minecraft/server/TileEntityHopper.java b/src/main
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/TileEntityHopper.java
+++ b/src/main/java/net/minecraft/server/TileEntityHopper.java
@@ -0,0 +0,0 @@ public class TileEntityHopper extends TileEntityLootable implements IHopper, ITi
this.setCooldown(world.spigotConfig.hopperTransfer); // Spigot
return false;
}
- int origCount = event.getItem().getAmount(); // Spigot
- ItemStack itemstack1 = addItem(this, iinventory, CraftItemStack.asNMSCopy(event.getItem()), enumdirection);
-
+ // Paper start
+ org.bukkit.inventory.ItemStack eventStack = event.getItem();
+ int origCount = eventStack.getAmount(); // Spigot
+ ItemStack itemstack1 = addItem(this, iinventory, CraftItemStack.asNMSCopy(eventStack), enumdirection);
+ // Paper end
if (itemstack1.isEmpty()) {
- if (event.getItem().equals(oitemstack)) {
+ if (eventStack.equals(oitemstack)) { // Paper
iinventory.update();
} else {
this.setItem(i, itemstack);
@@ -0,0 +0,0 @@ public class TileEntityHopper extends TileEntityLootable implements IHopper, ITi
}
return false;
}
- int origCount = event.getItem().getAmount(); // Spigot
- ItemStack itemstack2 = addItem(iinventory, ihopper, CraftItemStack.asNMSCopy(event.getItem()), null);
-
+ // Paper start
+ org.bukkit.inventory.ItemStack eventStack = event.getItem();
+ int origCount = eventStack.getAmount(); // Spigot
+ ItemStack itemstack2 = addItem(iinventory, ihopper, CraftItemStack.asNMSCopy(eventStack), null);
+ // Paper end
if (itemstack2.isEmpty()) {
- if (event.getItem().equals(oitemstack)) {
+ if (eventStack.equals(oitemstack)) { // Paper
iinventory.update();
} else {
iinventory.setItem(i, itemstack1);
@@ -0,0 +0,0 @@ public class TileEntityHopper extends TileEntityLootable implements IHopper, ITi
boolean flag1 = iinventory1.w_();
@ -48,4 +85,6 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
private boolean J() {
return this.f > 0;
}
--
--
2.9.3 (Apple Git-75)

View File

@ -389,4 +389,6 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
List list = world.getEntities((Entity) null, new AxisAlignedBB(d0 - 0.5D, d1 - 0.5D, d2 - 0.5D, d0 + 0.5D, d1 + 0.5D, d2 + 0.5D), IEntitySelector.c);
if (!list.isEmpty()) {
--
--
2.9.3 (Apple Git-75)