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ParticleBuilder.hasReceivers shouldnt return true if no players are in the world
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@ -1,4 +1,4 @@
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From 4d48c8f3cf54c6845922fb62b32adcab7d1558dd Mon Sep 17 00:00:00 2001
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From 6583e28c44eaa9d3a5f6fa225e4dafa82d2aa95e Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Tue, 29 Aug 2017 23:58:48 -0400
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Subject: [PATCH] Expand World.spawnParticle API and add Builder
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@ -10,7 +10,7 @@ This adds a new Builder API which is much friendlier to use.
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diff --git a/src/main/java/com/destroystokyo/paper/ParticleBuilder.java b/src/main/java/com/destroystokyo/paper/ParticleBuilder.java
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new file mode 100644
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index 00000000..ef07ab3c
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index 00000000..bf4edd07
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--- /dev/null
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+++ b/src/main/java/com/destroystokyo/paper/ParticleBuilder.java
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@@ -0,0 +1,363 @@
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@ -96,7 +96,7 @@ index 00000000..ef07ab3c
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+ * @return If this particle is going to be sent to someone
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+ */
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+ public boolean hasReceivers() {
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+ return receivers == null || !receivers.isEmpty();
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+ return (receivers == null && !location.getWorld().getPlayers().isEmpty()) || !receivers.isEmpty();
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+ }
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+
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+ /**
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