ParticleBuilder.hasReceivers shouldnt return true if no players are in the world

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Aikar 2018-06-06 21:35:44 -04:00
parent fd4a65c566
commit d4dffd1d71
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@ -1,4 +1,4 @@
From 4d48c8f3cf54c6845922fb62b32adcab7d1558dd Mon Sep 17 00:00:00 2001
From 6583e28c44eaa9d3a5f6fa225e4dafa82d2aa95e Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Tue, 29 Aug 2017 23:58:48 -0400
Subject: [PATCH] Expand World.spawnParticle API and add Builder
@ -10,7 +10,7 @@ This adds a new Builder API which is much friendlier to use.
diff --git a/src/main/java/com/destroystokyo/paper/ParticleBuilder.java b/src/main/java/com/destroystokyo/paper/ParticleBuilder.java
new file mode 100644
index 00000000..ef07ab3c
index 00000000..bf4edd07
--- /dev/null
+++ b/src/main/java/com/destroystokyo/paper/ParticleBuilder.java
@@ -0,0 +1,363 @@
@ -96,7 +96,7 @@ index 00000000..ef07ab3c
+ * @return If this particle is going to be sent to someone
+ */
+ public boolean hasReceivers() {
+ return receivers == null || !receivers.isEmpty();
+ return (receivers == null && !location.getWorld().getPlayers().isEmpty()) || !receivers.isEmpty();
+ }
+
+ /**