Added PlayerDeepSleepEvent

This commit is contained in:
Jake Potrebic 2021-04-21 15:58:25 -07:00
parent 411f1ddea7
commit d7351ddc36

View File

@ -0,0 +1,47 @@
package io.papermc.paper.event.player;
import org.bukkit.entity.Player;
import org.bukkit.event.Cancellable;
import org.bukkit.event.HandlerList;
import org.bukkit.event.player.PlayerEvent;
import org.jetbrains.annotations.ApiStatus;
import org.jspecify.annotations.NullMarked;
/**
* Called when a player has slept long enough
* to count as passing the night/storm.
* <p>
* Cancelling this event will prevent the player from being counted as deeply sleeping
* unless they exit and re-enter the bed.
*/
@NullMarked
public class PlayerDeepSleepEvent extends PlayerEvent implements Cancellable {
private static final HandlerList HANDLER_LIST = new HandlerList();
private boolean cancelled;
@ApiStatus.Internal
public PlayerDeepSleepEvent(final Player player) {
super(player);
}
@Override
public boolean isCancelled() {
return this.cancelled;
}
@Override
public void setCancelled(final boolean cancel) {
this.cancelled = cancel;
}
@Override
public HandlerList getHandlers() {
return HANDLER_LIST;
}
public static HandlerList getHandlerList() {
return HANDLER_LIST;
}
}