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SPIGOT-5336: Field name parity with Minecraft keys
By: DerFrZocker <derrieple@gmail.com>
This commit is contained in:
parent
60b9f5bacc
commit
d9a704e3f6
@ -9,14 +9,14 @@ import org.jetbrains.annotations.Nullable;
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public abstract class MusicInstrument implements Keyed {
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public static final MusicInstrument PONDER = getInstrument("ponder_goat_horn");
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public static final MusicInstrument SING = getInstrument("sing_goat_horn");
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public static final MusicInstrument SEEK = getInstrument("seek_goat_horn");
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public static final MusicInstrument FEEL = getInstrument("feel_goat_horn");
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public static final MusicInstrument ADMIRE = getInstrument("admire_goat_horn");
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public static final MusicInstrument CALL = getInstrument("call_goat_horn");
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public static final MusicInstrument YEARN = getInstrument("yearn_goat_horn");
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public static final MusicInstrument DREAM = getInstrument("dream_goat_horn");
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public static final MusicInstrument PONDER_GOAT_HORN = getInstrument("ponder_goat_horn");
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public static final MusicInstrument SING_GOAT_HORN = getInstrument("sing_goat_horn");
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public static final MusicInstrument SEEK_GOAT_HORN = getInstrument("seek_goat_horn");
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public static final MusicInstrument FEEL_GOAT_HORN = getInstrument("feel_goat_horn");
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public static final MusicInstrument ADMIRE_GOAT_HORN = getInstrument("admire_goat_horn");
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public static final MusicInstrument CALL_GOAT_HORN = getInstrument("call_goat_horn");
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public static final MusicInstrument YEARN_GOAT_HORN = getInstrument("yearn_goat_horn");
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public static final MusicInstrument DREAM_GOAT_HORN = getInstrument("dream_goat_horn");
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/**
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* Returns a {@link MusicInstrument} by a {@link NamespacedKey}.
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@ -6,59 +6,53 @@ import org.bukkit.inventory.ItemStack;
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import org.jetbrains.annotations.NotNull;
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public enum Particle implements Keyed {
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EXPLOSION_NORMAL("poof"),
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EXPLOSION_LARGE("explosion"),
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EXPLOSION_HUGE("explosion_emitter"),
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FIREWORKS_SPARK("firework"),
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WATER_BUBBLE("bubble"),
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WATER_SPLASH("splash"),
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WATER_WAKE("fishing"),
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SUSPENDED("underwater"),
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SUSPENDED_DEPTH("underwater", false),
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POOF("poof"),
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EXPLOSION("explosion"),
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EXPLOSION_EMITTER("explosion_emitter"),
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FIREWORK("firework"),
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BUBBLE("bubble"),
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SPLASH("splash"),
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FISHING("fishing"),
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UNDERWATER("underwater"),
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CRIT("crit"),
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CRIT_MAGIC("enchanted_hit"),
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SMOKE_NORMAL("smoke"),
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SMOKE_LARGE("large_smoke"),
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SPELL("effect"),
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SPELL_INSTANT("instant_effect"),
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ENCHANTED_HIT("enchanted_hit"),
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SMOKE("smoke"),
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LARGE_SMOKE("large_smoke"),
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EFFECT("effect"),
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INSTANT_EFFECT("instant_effect"),
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/**
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* Uses {@link Color} as DataType
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*/
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SPELL_MOB("entity_effect", Color.class),
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SPELL_WITCH("witch"),
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DRIP_WATER("dripping_water"),
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DRIP_LAVA("dripping_lava"),
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VILLAGER_ANGRY("angry_villager"),
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VILLAGER_HAPPY("happy_villager"),
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TOWN_AURA("mycelium"),
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ENTITY_EFFECT("entity_effect", Color.class),
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WITCH("witch"),
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DRIPPING_WATER("dripping_water"),
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DRIPPING_LAVA("dripping_lava"),
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ANGRY_VILLAGER("angry_villager"),
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HAPPY_VILLAGER("happy_villager"),
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MYCELIUM("mycelium"),
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NOTE("note"),
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PORTAL("portal"),
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ENCHANTMENT_TABLE("enchant"),
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ENCHANT("enchant"),
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FLAME("flame"),
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LAVA("lava"),
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CLOUD("cloud"),
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/**
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* Uses {@link Particle.DustOptions} as DataType
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*/
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REDSTONE("dust", DustOptions.class),
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SNOWBALL("item_snowball"),
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SNOW_SHOVEL("item_snowball", false),
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SLIME("item_slime"),
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DUST("dust", DustOptions.class),
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ITEM_SNOWBALL("item_snowball"),
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ITEM_SLIME("item_slime"),
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HEART("heart"),
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/**
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* Uses {@link ItemStack} as DataType
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*/
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ITEM_CRACK("item", ItemStack.class),
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ITEM("item", ItemStack.class),
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/**
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* Uses {@link BlockData} as DataType
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*/
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BLOCK_CRACK("block", BlockData.class),
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/**
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* Uses {@link BlockData} as DataType
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*/
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BLOCK_DUST("block", BlockData.class, false),
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WATER_DROP("rain"),
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MOB_APPEARANCE("elder_guardian"),
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BLOCK("block", BlockData.class),
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RAIN("rain"),
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ELDER_GUARDIAN("elder_guardian"),
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DRAGON_BREATH("dragon_breath"),
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END_ROD("end_rod"),
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DAMAGE_INDICATOR("damage_indicator"),
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@ -67,7 +61,7 @@ public enum Particle implements Keyed {
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* Uses {@link BlockData} as DataType
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*/
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FALLING_DUST("falling_dust", BlockData.class),
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TOTEM("totem_of_undying"),
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TOTEM_OF_UNDYING("totem_of_undying"),
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SPIT("spit"),
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SQUID_INK("squid_ink"),
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BUBBLE_POP("bubble_pop"),
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@ -24,7 +24,7 @@ public enum PatternType implements Keyed {
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STRIPE_MIDDLE("ms", "stripe_middle"),
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STRIPE_DOWNRIGHT("drs", "stripe_downright"),
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STRIPE_DOWNLEFT("dls", "stripe_downleft"),
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STRIPE_SMALL("ss", "small_stripes"),
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SMALL_STRIPES("ss", "small_stripes"),
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CROSS("cr", "cross"),
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STRAIGHT_CROSS("sc", "straight_cross"),
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TRIANGLE_BOTTOM("bt", "triangle_bottom"),
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@ -32,15 +32,15 @@ public enum PatternType implements Keyed {
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TRIANGLES_BOTTOM("bts", "triangles_bottom"),
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TRIANGLES_TOP("tts", "triangles_top"),
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DIAGONAL_LEFT("ld", "diagonal_left"),
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DIAGONAL_RIGHT("rd", "diagonal_up_right"), //PAIL - Why are these keys swapped?
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DIAGONAL_LEFT_MIRROR("lud", "diagonal_up_left"),
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DIAGONAL_RIGHT_MIRROR("rud", "diagonal_right"), //PAIL - Why are these keys swapped?
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CIRCLE_MIDDLE("mc", "circle"),
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RHOMBUS_MIDDLE("mr", "rhombus"),
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DIAGONAL_UP_RIGHT("rd", "diagonal_up_right"),
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DIAGONAL_UP_LEFT("lud", "diagonal_up_left"),
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DIAGONAL_RIGHT("rud", "diagonal_right"),
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CIRCLE("mc", "circle"),
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RHOMBUS("mr", "rhombus"),
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HALF_VERTICAL("vh", "half_vertical"),
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HALF_HORIZONTAL("hh", "half_horizontal"),
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HALF_VERTICAL_MIRROR("vhr", "half_vertical_right"),
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HALF_HORIZONTAL_MIRROR("hhb", "half_horizontal_bottom"),
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HALF_VERTICAL_RIGHT("vhr", "half_vertical_right"),
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HALF_HORIZONTAL_BOTTOM("hhb", "half_horizontal_bottom"),
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BORDER("bo", "border"),
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CURLY_BORDER("cbo", "curly_border"),
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CREEPER("cre", "creeper"),
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@ -19,37 +19,37 @@ public abstract class Enchantment implements Keyed, Translatable {
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/**
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* Provides protection against environmental damage
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*/
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public static final Enchantment PROTECTION_ENVIRONMENTAL = getEnchantment("protection");
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public static final Enchantment PROTECTION = getEnchantment("protection");
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/**
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* Provides protection against fire damage
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*/
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public static final Enchantment PROTECTION_FIRE = getEnchantment("fire_protection");
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public static final Enchantment FIRE_PROTECTION = getEnchantment("fire_protection");
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/**
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* Provides protection against fall damage
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*/
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public static final Enchantment PROTECTION_FALL = getEnchantment("feather_falling");
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public static final Enchantment FEATHER_FALLING = getEnchantment("feather_falling");
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/**
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* Provides protection against explosive damage
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*/
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public static final Enchantment PROTECTION_EXPLOSIONS = getEnchantment("blast_protection");
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public static final Enchantment BLAST_PROTECTION = getEnchantment("blast_protection");
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/**
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* Provides protection against projectile damage
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*/
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public static final Enchantment PROTECTION_PROJECTILE = getEnchantment("projectile_protection");
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public static final Enchantment PROJECTILE_PROTECTION = getEnchantment("projectile_protection");
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/**
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* Decreases the rate of air loss whilst underwater
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*/
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public static final Enchantment OXYGEN = getEnchantment("respiration");
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public static final Enchantment RESPIRATION = getEnchantment("respiration");
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/**
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* Increases the speed at which a player may mine underwater
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*/
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public static final Enchantment WATER_WORKER = getEnchantment("aqua_affinity");
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public static final Enchantment AQUA_AFFINITY = getEnchantment("aqua_affinity");
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/**
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* Damages the attacker
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@ -74,17 +74,17 @@ public abstract class Enchantment implements Keyed, Translatable {
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/**
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* Increases damage against all targets
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*/
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public static final Enchantment DAMAGE_ALL = getEnchantment("sharpness");
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public static final Enchantment SHARPNESS = getEnchantment("sharpness");
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/**
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* Increases damage against undead targets
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*/
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public static final Enchantment DAMAGE_UNDEAD = getEnchantment("smite");
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public static final Enchantment SMITE = getEnchantment("smite");
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/**
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* Increases damage against arthropod targets
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*/
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public static final Enchantment DAMAGE_ARTHROPODS = getEnchantment("bane_of_arthropods");
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public static final Enchantment BANE_OF_ARTHROPODS = getEnchantment("bane_of_arthropods");
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/**
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* All damage to other targets will knock them back when hit
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@ -99,7 +99,7 @@ public abstract class Enchantment implements Keyed, Translatable {
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/**
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* Provides a chance of gaining extra loot when killing monsters
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*/
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public static final Enchantment LOOT_BONUS_MOBS = getEnchantment("looting");
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public static final Enchantment LOOTING = getEnchantment("looting");
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/**
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* Increases damage against targets when using a sweep attack
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@ -109,7 +109,7 @@ public abstract class Enchantment implements Keyed, Translatable {
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/**
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* Increases the rate at which you mine/dig
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*/
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public static final Enchantment DIG_SPEED = getEnchantment("efficiency");
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public static final Enchantment EFFICIENCY = getEnchantment("efficiency");
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/**
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* Allows blocks to drop themselves instead of fragments (for example,
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@ -120,37 +120,37 @@ public abstract class Enchantment implements Keyed, Translatable {
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/**
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* Decreases the rate at which a tool looses durability
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*/
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public static final Enchantment DURABILITY = getEnchantment("unbreaking");
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public static final Enchantment UNBREAKING = getEnchantment("unbreaking");
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/**
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* Provides a chance of gaining extra loot when destroying blocks
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*/
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public static final Enchantment LOOT_BONUS_BLOCKS = getEnchantment("fortune");
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public static final Enchantment FORTUNE = getEnchantment("fortune");
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/**
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* Provides extra damage when shooting arrows from bows
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*/
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public static final Enchantment ARROW_DAMAGE = getEnchantment("power");
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public static final Enchantment POWER = getEnchantment("power");
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/**
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* Provides a knockback when an entity is hit by an arrow from a bow
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*/
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public static final Enchantment ARROW_KNOCKBACK = getEnchantment("punch");
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public static final Enchantment PUNCH = getEnchantment("punch");
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/**
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* Sets entities on fire when hit by arrows shot from a bow
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*/
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public static final Enchantment ARROW_FIRE = getEnchantment("flame");
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public static final Enchantment FLAME = getEnchantment("flame");
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/**
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* Provides infinite arrows when shooting a bow
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*/
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public static final Enchantment ARROW_INFINITE = getEnchantment("infinity");
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public static final Enchantment INFINITY = getEnchantment("infinity");
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/**
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* Decreases odds of catching worthless junk
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*/
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public static final Enchantment LUCK = getEnchantment("luck_of_the_sea");
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public static final Enchantment LUCK_OF_THE_SEA = getEnchantment("luck_of_the_sea");
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/**
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* Increases rate of fish biting your hook
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@ -350,7 +350,6 @@ public abstract class Enchantment implements Keyed, Translatable {
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return null;
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}
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name = convertLegacy(name);
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return getByKey(NamespacedKey.fromString(name.toLowerCase()));
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}
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@ -365,55 +364,4 @@ public abstract class Enchantment implements Keyed, Translatable {
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public static Enchantment[] values() {
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return Lists.newArrayList(Registry.ENCHANTMENT).toArray(new Enchantment[0]);
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}
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private static String convertLegacy(String from) {
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if (from == null) {
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return null;
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}
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switch (from.toLowerCase()) {
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case "protection_environmental":
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return "protection";
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case "protection_fire":
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return "fire_protection";
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case "protection_fall":
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return "feather_falling";
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case "protection_explosions":
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return "blast_protection";
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case "protection_projectile":
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return "projectile_protection";
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case "oxygen":
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return "respiration";
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case "water_worker":
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return "aqua_affinity";
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case "damage_all":
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return "sharpness";
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case "damage_undead":
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return "smite";
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case "damage_arthropods":
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return "bane_of_arthropods";
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case "loot_bonus_mobs":
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return "looting";
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case "sweeping":
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return "sweeping_edge";
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case "dig_speed":
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return "efficiency";
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case "durability":
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return "unbreaking";
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case "loot_bonus_blocks":
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return "fortune";
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case "arrow_damage":
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return "power";
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case "arrow_knockback":
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return "punch";
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case "arrow_fire":
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return "flame";
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case "arrow_infinite":
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return "infinity";
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case "luck":
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return "luck_of_the_sea";
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}
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return from;
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}
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}
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@ -33,7 +33,7 @@ public enum EntityType implements Keyed, Translatable {
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* Spawn with {@link World#dropItem(Location, ItemStack)} or {@link
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* World#dropItemNaturally(Location, ItemStack)}
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*/
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DROPPED_ITEM("item", Item.class, 1, false),
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ITEM("item", Item.class, 1, false),
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/**
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* An experience orb.
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*/
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@ -61,7 +61,7 @@ public enum EntityType implements Keyed, Translatable {
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/**
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* A leash attached to a fencepost.
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*/
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LEASH_HITCH("leash_knot", LeashHitch.class, 8),
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LEASH_KNOT("leash_knot", LeashHitch.class, 8),
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/**
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* A painting on a wall.
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*/
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@ -89,15 +89,15 @@ public enum EntityType implements Keyed, Translatable {
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/**
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* An ender eye signal.
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*/
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ENDER_SIGNAL("eye_of_ender", EnderSignal.class, 15),
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EYE_OF_ENDER("eye_of_ender", EnderSignal.class, 15),
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/**
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* A flying splash potion.
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*/
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SPLASH_POTION("potion", ThrownPotion.class, 16, false),
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POTION("potion", ThrownPotion.class, 16, false),
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/**
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* A flying experience bottle.
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*/
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THROWN_EXP_BOTTLE("experience_bottle", ThrownExpBottle.class, 17),
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EXPERIENCE_BOTTLE("experience_bottle", ThrownExpBottle.class, 17),
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/**
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* An item frame on a wall.
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*/
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@ -109,7 +109,7 @@ public enum EntityType implements Keyed, Translatable {
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/**
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* Primed TNT that is about to explode.
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*/
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PRIMED_TNT("tnt", TNTPrimed.class, 20),
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TNT("tnt", TNTPrimed.class, 20),
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/**
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* A block that is going to or is about to fall.
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*/
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@ -117,7 +117,7 @@ public enum EntityType implements Keyed, Translatable {
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/**
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* Internal representation of a Firework once it has been launched.
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*/
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FIREWORK("firework_rocket", Firework.class, 22, false),
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FIREWORK_ROCKET("firework_rocket", Firework.class, 22, false),
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/**
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* @see Husk
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*/
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@ -181,7 +181,7 @@ public enum EntityType implements Keyed, Translatable {
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/**
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* @see CommandMinecart
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*/
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MINECART_COMMAND("command_block_minecart", CommandMinecart.class, 40),
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COMMAND_BLOCK_MINECART("command_block_minecart", CommandMinecart.class, 40),
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/**
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* A placed boat.
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*/
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@ -193,23 +193,23 @@ public enum EntityType implements Keyed, Translatable {
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/**
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* @see StorageMinecart
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*/
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MINECART_CHEST("chest_minecart", StorageMinecart.class, 43),
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CHEST_MINECART("chest_minecart", StorageMinecart.class, 43),
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/**
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* @see PoweredMinecart
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*/
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MINECART_FURNACE("furnace_minecart", PoweredMinecart.class, 44),
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FURNACE_MINECART("furnace_minecart", PoweredMinecart.class, 44),
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/**
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* @see ExplosiveMinecart
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*/
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MINECART_TNT("tnt_minecart", ExplosiveMinecart.class, 45),
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TNT_MINECART("tnt_minecart", ExplosiveMinecart.class, 45),
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/**
|
||||
* @see HopperMinecart
|
||||
*/
|
||||
MINECART_HOPPER("hopper_minecart", HopperMinecart.class, 46),
|
||||
HOPPER_MINECART("hopper_minecart", HopperMinecart.class, 46),
|
||||
/**
|
||||
* @see SpawnerMinecart
|
||||
*/
|
||||
MINECART_MOB_SPAWNER("spawner_minecart", SpawnerMinecart.class, 47),
|
||||
SPAWNER_MINECART("spawner_minecart", SpawnerMinecart.class, 47),
|
||||
CREEPER("creeper", Creeper.class, 50),
|
||||
SKELETON("skeleton", Skeleton.class, 51),
|
||||
SPIDER("spider", Spider.class, 52),
|
||||
@ -236,8 +236,8 @@ public enum EntityType implements Keyed, Translatable {
|
||||
CHICKEN("chicken", Chicken.class, 93),
|
||||
SQUID("squid", Squid.class, 94),
|
||||
WOLF("wolf", Wolf.class, 95),
|
||||
MUSHROOM_COW("mooshroom", MushroomCow.class, 96),
|
||||
SNOWMAN("snow_golem", Snowman.class, 97),
|
||||
MOOSHROOM("mooshroom", MushroomCow.class, 96),
|
||||
SNOW_GOLEM("snow_golem", Snowman.class, 97),
|
||||
OCELOT("ocelot", Ocelot.class, 98),
|
||||
IRON_GOLEM("iron_golem", IronGolem.class, 99),
|
||||
HORSE("horse", Horse.class, 100),
|
||||
@ -247,7 +247,7 @@ public enum EntityType implements Keyed, Translatable {
|
||||
LLAMA_SPIT("llama_spit", LlamaSpit.class, 104),
|
||||
PARROT("parrot", Parrot.class, 105),
|
||||
VILLAGER("villager", Villager.class, 120),
|
||||
ENDER_CRYSTAL("end_crystal", EnderCrystal.class, 200),
|
||||
END_CRYSTAL("end_crystal", EnderCrystal.class, 200),
|
||||
TURTLE("turtle", Turtle.class, -1),
|
||||
PHANTOM("phantom", Phantom.class, -1),
|
||||
TRIDENT("trident", Trident.class, -1),
|
||||
@ -305,13 +305,13 @@ public enum EntityType implements Keyed, Translatable {
|
||||
/**
|
||||
* A fishing line and bobber.
|
||||
*/
|
||||
FISHING_HOOK("fishing_bobber", FishHook.class, -1, false),
|
||||
FISHING_BOBBER("fishing_bobber", FishHook.class, -1, false),
|
||||
/**
|
||||
* A bolt of lightning.
|
||||
* <p>
|
||||
* Spawn with {@link World#strikeLightning(Location)}.
|
||||
*/
|
||||
LIGHTNING("lightning_bolt", LightningStrike.class, -1, false),
|
||||
LIGHTNING_BOLT("lightning_bolt", LightningStrike.class, -1, false),
|
||||
PLAYER("player", Player.class, -1, false),
|
||||
/**
|
||||
* An unknown entity without an Entity Class
|
||||
@ -336,21 +336,6 @@ public enum EntityType implements Keyed, Translatable {
|
||||
ID_MAP.put(type.typeId, type);
|
||||
}
|
||||
}
|
||||
|
||||
// Add legacy names
|
||||
NAME_MAP.put("xp_orb", EXPERIENCE_ORB);
|
||||
NAME_MAP.put("eye_of_ender_signal", ENDER_SIGNAL);
|
||||
NAME_MAP.put("xp_bottle", THROWN_EXP_BOTTLE);
|
||||
NAME_MAP.put("fireworks_rocket", FIREWORK);
|
||||
NAME_MAP.put("evocation_fangs", EVOKER_FANGS);
|
||||
NAME_MAP.put("evocation_illager", EVOKER);
|
||||
NAME_MAP.put("vindication_illager", VINDICATOR);
|
||||
NAME_MAP.put("illusion_illager", ILLUSIONER);
|
||||
NAME_MAP.put("commandblock_minecart", MINECART_COMMAND);
|
||||
NAME_MAP.put("snowman", SNOWMAN);
|
||||
NAME_MAP.put("villager_golem", IRON_GOLEM);
|
||||
NAME_MAP.put("ender_crystal", ENDER_CRYSTAL);
|
||||
NAME_MAP.put("zombie_pigman", ZOMBIFIED_PIGLIN);
|
||||
}
|
||||
|
||||
private EntityType(/*@Nullable*/ String name, /*@Nullable*/ Class<? extends Entity> clazz, int typeId) {
|
||||
|
@ -27,42 +27,42 @@ public abstract class PotionEffectType implements Keyed, Translatable {
|
||||
/**
|
||||
* Decreases movement speed.
|
||||
*/
|
||||
public static final PotionEffectType SLOW = getPotionEffectType(2, "slowness");
|
||||
public static final PotionEffectType SLOWNESS = getPotionEffectType(2, "slowness");
|
||||
|
||||
/**
|
||||
* Increases dig speed.
|
||||
*/
|
||||
public static final PotionEffectType FAST_DIGGING = getPotionEffectType(3, "haste");
|
||||
public static final PotionEffectType HASTE = getPotionEffectType(3, "haste");
|
||||
|
||||
/**
|
||||
* Decreases dig speed.
|
||||
*/
|
||||
public static final PotionEffectType SLOW_DIGGING = getPotionEffectType(4, "mining_fatigue");
|
||||
public static final PotionEffectType MINING_FATIGUE = getPotionEffectType(4, "mining_fatigue");
|
||||
|
||||
/**
|
||||
* Increases damage dealt.
|
||||
*/
|
||||
public static final PotionEffectType INCREASE_DAMAGE = getPotionEffectType(5, "strength");
|
||||
public static final PotionEffectType STRENGTH = getPotionEffectType(5, "strength");
|
||||
|
||||
/**
|
||||
* Heals an entity.
|
||||
*/
|
||||
public static final PotionEffectType HEAL = getPotionEffectType(6, "instant_health");
|
||||
public static final PotionEffectType INSTANT_HEALTH = getPotionEffectType(6, "instant_health");
|
||||
|
||||
/**
|
||||
* Hurts an entity.
|
||||
*/
|
||||
public static final PotionEffectType HARM = getPotionEffectType(7, "instant_damage");
|
||||
public static final PotionEffectType INSTANT_DAMAGE = getPotionEffectType(7, "instant_damage");
|
||||
|
||||
/**
|
||||
* Increases jump height.
|
||||
*/
|
||||
public static final PotionEffectType JUMP = getPotionEffectType(8, "jump_boost");
|
||||
public static final PotionEffectType JUMP_BOOST = getPotionEffectType(8, "jump_boost");
|
||||
|
||||
/**
|
||||
* Warps vision on the client.
|
||||
*/
|
||||
public static final PotionEffectType CONFUSION = getPotionEffectType(9, "nausea");
|
||||
public static final PotionEffectType NAUSEA = getPotionEffectType(9, "nausea");
|
||||
|
||||
/**
|
||||
* Regenerates health.
|
||||
@ -72,7 +72,7 @@ public abstract class PotionEffectType implements Keyed, Translatable {
|
||||
/**
|
||||
* Decreases damage dealt to an entity.
|
||||
*/
|
||||
public static final PotionEffectType DAMAGE_RESISTANCE = getPotionEffectType(11, "resistance");
|
||||
public static final PotionEffectType RESISTANCE = getPotionEffectType(11, "resistance");
|
||||
|
||||
/**
|
||||
* Stops fire damage.
|
||||
@ -340,7 +340,6 @@ public abstract class PotionEffectType implements Keyed, Translatable {
|
||||
@Deprecated
|
||||
public static PotionEffectType getByName(@NotNull String name) {
|
||||
Preconditions.checkArgument(name != null, "name cannot be null");
|
||||
name = convertLegacy(name);
|
||||
return Registry.EFFECT.get(NamespacedKey.fromString(name.toLowerCase(java.util.Locale.ENGLISH)));
|
||||
}
|
||||
|
||||
@ -353,33 +352,4 @@ public abstract class PotionEffectType implements Keyed, Translatable {
|
||||
public static PotionEffectType[] values() {
|
||||
return Lists.newArrayList(Registry.EFFECT).toArray(new PotionEffectType[0]);
|
||||
}
|
||||
|
||||
private static String convertLegacy(String from) {
|
||||
if (from == null) {
|
||||
return null;
|
||||
}
|
||||
|
||||
switch (from.toLowerCase()) {
|
||||
case "slow":
|
||||
return "slowness";
|
||||
case "fast_digging":
|
||||
return "haste";
|
||||
case "slow_digging":
|
||||
return "mining_fatigue";
|
||||
case "increase_damage":
|
||||
return "strength";
|
||||
case "heal":
|
||||
return "instant_health";
|
||||
case "harm":
|
||||
return "instant_damage";
|
||||
case "jump":
|
||||
return "jump_boost";
|
||||
case "confusion":
|
||||
return "nausea";
|
||||
case "damage_resistance":
|
||||
return "resistance";
|
||||
}
|
||||
|
||||
return from;
|
||||
}
|
||||
}
|
||||
|
@ -24,12 +24,12 @@ public enum PotionType implements Keyed {
|
||||
LONG_NIGHT_VISION("long_night_vision"),
|
||||
INVISIBILITY("invisibility"),
|
||||
LONG_INVISIBILITY("long_invisibility"),
|
||||
JUMP("leaping"),
|
||||
LEAPING("leaping"),
|
||||
LONG_LEAPING("long_leaping"),
|
||||
STRONG_LEAPING("strong_leaping"),
|
||||
FIRE_RESISTANCE("fire_resistance"),
|
||||
LONG_FIRE_RESISTANCE("long_fire_resistance"),
|
||||
SPEED("swiftness"),
|
||||
SWIFTNESS("swiftness"),
|
||||
LONG_SWIFTNESS("long_swiftness"),
|
||||
STRONG_SWIFTNESS("strong_swiftness"),
|
||||
SLOWNESS("slowness"),
|
||||
@ -37,14 +37,14 @@ public enum PotionType implements Keyed {
|
||||
STRONG_SLOWNESS("strong_slowness"),
|
||||
WATER_BREATHING("water_breathing"),
|
||||
LONG_WATER_BREATHING("long_water_breathing"),
|
||||
INSTANT_HEAL("healing"),
|
||||
HEALING("healing"),
|
||||
STRONG_HEALING("strong_healing"),
|
||||
INSTANT_DAMAGE("harming"),
|
||||
HARMING("harming"),
|
||||
STRONG_HARMING("strong_harming"),
|
||||
POISON("poison"),
|
||||
LONG_POISON("long_poison"),
|
||||
STRONG_POISON("strong_poison"),
|
||||
REGEN("regeneration"),
|
||||
REGENERATION("regeneration"),
|
||||
LONG_REGENERATION("long_regeneration"),
|
||||
STRONG_REGENERATION("strong_regeneration"),
|
||||
STRENGTH("strength"),
|
||||
|
Loading…
Reference in New Issue
Block a user