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Check if entity is in list before decrementing. Fixes BUKKIT-5404
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@ -976,10 +976,12 @@ public abstract class World implements IBlockAccess {
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// CraftBukkit start - Decrement loop variable field if we've already ticked this entity
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// CraftBukkit start - Decrement loop variable field if we've already ticked this entity
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int index = this.entityList.indexOf(entity);
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int index = this.entityList.indexOf(entity);
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if (index != -1) {
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if (index <= this.tickPosition) {
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if (index <= this.tickPosition) {
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this.tickPosition--;
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this.tickPosition--;
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}
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}
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this.entityList.remove(index);
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this.entityList.remove(index);
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}
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// CraftBukkit end
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// CraftBukkit end
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this.b(entity);
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this.b(entity);
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