Check if entity is in list before decrementing. Fixes BUKKIT-5404

This commit is contained in:
EvilSeph 2014-02-11 14:55:21 -05:00
parent 00b3721f07
commit d9e04a5b24

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@ -976,10 +976,12 @@ public abstract class World implements IBlockAccess {
// CraftBukkit start - Decrement loop variable field if we've already ticked this entity // CraftBukkit start - Decrement loop variable field if we've already ticked this entity
int index = this.entityList.indexOf(entity); int index = this.entityList.indexOf(entity);
if (index != -1) {
if (index <= this.tickPosition) { if (index <= this.tickPosition) {
this.tickPosition--; this.tickPosition--;
} }
this.entityList.remove(index); this.entityList.remove(index);
}
// CraftBukkit end // CraftBukkit end
this.b(entity); this.b(entity);