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Use simple multiplication for squaring. Fixes BUKKIT-4836
This change adds a method to NumberConversions for squaring and replaces uses of Math.pow(..., 2) with the new method for efficiency reasons. By: Wesley Wolfe <weswolf@aol.com>
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@ -334,7 +334,7 @@ public class Location implements Cloneable {
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* @return the magnitude
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*/
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public double length() {
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return Math.sqrt(Math.pow(x, 2) + Math.pow(y, 2) + Math.pow(z, 2));
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return Math.sqrt(NumberConversions.square(x) + NumberConversions.square(y) + NumberConversions.square(z));
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}
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/**
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@ -345,7 +345,7 @@ public class Location implements Cloneable {
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* @return the magnitude
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*/
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public double lengthSquared() {
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return Math.pow(x, 2) + Math.pow(y, 2) + Math.pow(z, 2);
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return NumberConversions.square(x) + NumberConversions.square(y) + NumberConversions.square(z);
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}
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/**
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@ -381,7 +381,7 @@ public class Location implements Cloneable {
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throw new IllegalArgumentException("Cannot measure distance between " + getWorld().getName() + " and " + o.getWorld().getName());
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}
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return Math.pow(x - o.x, 2) + Math.pow(y - o.y, 2) + Math.pow(z - o.z, 2);
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return NumberConversions.square(x - o.x) + NumberConversions.square(y - o.y) + NumberConversions.square(z - o.z);
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}
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/**
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@ -20,6 +20,10 @@ public final class NumberConversions {
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return floor(num + 0.5d);
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}
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public static double square(double num) {
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return num * num;
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}
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public static int toInt(Object object) {
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if (object instanceof Number) {
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return ((Number) object).intValue();
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@ -152,7 +152,7 @@ public class Vector implements Cloneable, ConfigurationSerializable {
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* @return the magnitude
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*/
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public double length() {
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return Math.sqrt(Math.pow(x, 2) + Math.pow(y, 2) + Math.pow(z, 2));
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return Math.sqrt(NumberConversions.square(x) + NumberConversions.square(y) + NumberConversions.square(z));
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}
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/**
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@ -161,7 +161,7 @@ public class Vector implements Cloneable, ConfigurationSerializable {
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* @return the magnitude
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*/
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public double lengthSquared() {
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return Math.pow(x, 2) + Math.pow(y, 2) + Math.pow(z, 2);
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return NumberConversions.square(x) + NumberConversions.square(y) + NumberConversions.square(z);
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}
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/**
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@ -175,7 +175,7 @@ public class Vector implements Cloneable, ConfigurationSerializable {
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* @return the distance
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*/
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public double distance(Vector o) {
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return Math.sqrt(Math.pow(x - o.x, 2) + Math.pow(y - o.y, 2) + Math.pow(z - o.z, 2));
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return Math.sqrt(NumberConversions.square(x - o.x) + NumberConversions.square(y - o.y) + NumberConversions.square(z - o.z));
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}
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/**
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@ -185,7 +185,7 @@ public class Vector implements Cloneable, ConfigurationSerializable {
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* @return the distance
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*/
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public double distanceSquared(Vector o) {
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return Math.pow(x - o.x, 2) + Math.pow(y - o.y, 2) + Math.pow(z - o.z, 2);
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return NumberConversions.square(x - o.x) + NumberConversions.square(y - o.y) + NumberConversions.square(z - o.z);
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}
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/**
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@ -346,7 +346,7 @@ public class Vector implements Cloneable, ConfigurationSerializable {
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* @return whether this vector is in the sphere
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*/
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public boolean isInSphere(Vector origin, double radius) {
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return (Math.pow(origin.x - x, 2) + Math.pow(origin.y - y, 2) + Math.pow(origin.z - z, 2)) <= Math.pow(radius, 2);
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return (NumberConversions.square(origin.x - x) + NumberConversions.square(origin.y - y) + NumberConversions.square(origin.z - z)) <= NumberConversions.square(radius);
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}
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/**
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