Fix long loading screen when refreshing skins (#10026)

Send `ClientboundGameEventPacket.LEVEL_CHUNKS_LOAD_START` when refreshing players after
player profile changes.
This commit is contained in:
Alex 2023-12-28 00:22:44 +01:00
parent 5e518056e2
commit db6b5b45ff
3 changed files with 32 additions and 56 deletions

View File

@ -6,46 +6,6 @@ Subject: [PATCH] Fire CauldronLevelChange on initial fill
Also don't fire level events or game events if stalactite Also don't fire level events or game events if stalactite
drip is cancelled drip is cancelled
diff --git a/src/main/java/net/minecraft/core/cauldron/CauldronInteraction.java b/src/main/java/net/minecraft/core/cauldron/CauldronInteraction.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/core/cauldron/CauldronInteraction.java
+++ b/src/main/java/net/minecraft/core/cauldron/CauldronInteraction.java
@@ -0,0 +0,0 @@ public interface CauldronInteraction {
} else {
if (!world.isClientSide) {
// CraftBukkit start
- if (!LayeredCauldronBlock.changeLevel(iblockdata, world, blockposition, Blocks.WATER_CAULDRON.defaultBlockState(), entityhuman, CauldronLevelChangeEvent.ChangeReason.BOTTLE_EMPTY)) {
+ if (!LayeredCauldronBlock.changeLevel(iblockdata, world, blockposition, Blocks.WATER_CAULDRON.defaultBlockState(), entityhuman, CauldronLevelChangeEvent.ChangeReason.BOTTLE_EMPTY, false)) { // Paper
return InteractionResult.SUCCESS;
}
// CraftBukkit end
@@ -0,0 +0,0 @@ public interface CauldronInteraction {
if ((Integer) iblockdata.getValue(LayeredCauldronBlock.LEVEL) != 3 && PotionUtils.getPotion(itemstack) == Potions.WATER) {
if (!world.isClientSide) {
// CraftBukkit start
- if (!LayeredCauldronBlock.changeLevel(iblockdata, world, blockposition, iblockdata.cycle(LayeredCauldronBlock.LEVEL), entityhuman, CauldronLevelChangeEvent.ChangeReason.BOTTLE_EMPTY)) {
+ if (!LayeredCauldronBlock.changeLevel(iblockdata, world, blockposition, iblockdata.cycle(LayeredCauldronBlock.LEVEL), entityhuman, CauldronLevelChangeEvent.ChangeReason.BOTTLE_EMPTY, false)) { // Paper
return InteractionResult.SUCCESS;
}
// CraftBukkit end
@@ -0,0 +0,0 @@ public interface CauldronInteraction {
} else {
if (!world.isClientSide) {
// CraftBukkit start
- if (!LayeredCauldronBlock.changeLevel(state, world, pos, Blocks.CAULDRON.defaultBlockState(), player, CauldronLevelChangeEvent.ChangeReason.BUCKET_FILL)) {
+ if (!LayeredCauldronBlock.changeLevel(state, world, pos, Blocks.CAULDRON.defaultBlockState(), player, CauldronLevelChangeEvent.ChangeReason.BUCKET_FILL, false)) { // Paper
return InteractionResult.SUCCESS;
}
// CraftBukkit end
@@ -0,0 +0,0 @@ public interface CauldronInteraction {
static InteractionResult emptyBucket(Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack, BlockState state, SoundEvent soundEvent) {
if (!world.isClientSide) {
// CraftBukkit start
- if (!LayeredCauldronBlock.changeLevel(state, world, pos, state, player, CauldronLevelChangeEvent.ChangeReason.BUCKET_EMPTY)) {
+ if (!LayeredCauldronBlock.changeLevel(state, world, pos, state, player, CauldronLevelChangeEvent.ChangeReason.BUCKET_EMPTY, false)) { // Paper
return InteractionResult.SUCCESS;
}
// CraftBukkit end
diff --git a/src/main/java/net/minecraft/world/level/block/CauldronBlock.java b/src/main/java/net/minecraft/world/level/block/CauldronBlock.java diff --git a/src/main/java/net/minecraft/world/level/block/CauldronBlock.java b/src/main/java/net/minecraft/world/level/block/CauldronBlock.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/block/CauldronBlock.java --- a/src/main/java/net/minecraft/world/level/block/CauldronBlock.java

View File

@ -4,7 +4,6 @@ Date: Sat, 3 Oct 2020 20:32:25 -0500
Subject: [PATCH] Fix item locations dropped from campfires Subject: [PATCH] Fix item locations dropped from campfires
Fixes #4259 by not flooring the blockposition among other weirdness Fixes #4259 by not flooring the blockposition among other weirdness
Vanilla Issue: MC-267622
diff --git a/src/main/java/net/minecraft/world/level/block/entity/CampfireBlockEntity.java b/src/main/java/net/minecraft/world/level/block/entity/CampfireBlockEntity.java diff --git a/src/main/java/net/minecraft/world/level/block/entity/CampfireBlockEntity.java b/src/main/java/net/minecraft/world/level/block/entity/CampfireBlockEntity.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
@ -15,14 +14,11 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
itemstack1 = CraftItemStack.asNMSCopy(result); itemstack1 = CraftItemStack.asNMSCopy(result);
// CraftBukkit end // CraftBukkit end
- Containers.dropItemStack(world, (double) pos.getX(), (double) pos.getY(), (double) pos.getZ(), itemstack1); - Containers.dropItemStack(world, (double) pos.getX(), (double) pos.getY(), (double) pos.getZ(), itemstack1);
+ // Paper start + // Paper start
+ double deviation = 0.05F * RandomSource.GAUSSIAN_SPREAD_FACTOR; + net.minecraft.world.entity.item.ItemEntity droppedItem = new net.minecraft.world.entity.item.ItemEntity(world, pos.getX() + 0.5D, pos.getY() + 0.5D, pos.getZ() + 0.5D, itemstack1.split(world.random.nextInt(21) + 10));
+ while (!itemstack1.isEmpty()) { + droppedItem.setDeltaMovement(world.random.nextGaussian() * 0.05D, world.random.nextGaussian() * 0.05D + 0.2D, world.random.nextGaussian() * 0.05D);
+ net.minecraft.world.entity.item.ItemEntity droppedItem = new net.minecraft.world.entity.item.ItemEntity(world, pos.getX() + 0.5D, pos.getY() + 0.5D, pos.getZ() + 0.5D, itemstack1.split(world.random.nextInt(21) + 10)); + world.addFreshEntity(droppedItem);
+ droppedItem.setDeltaMovement(world.random.triangle(0.0D, deviation), world.random.triangle(0.2D, deviation), world.random.triangle(0.0D, deviation)); + // Paper end
+ world.addFreshEntity(droppedItem);
+ }
+ // Paper end
campfire.items.set(i, ItemStack.EMPTY); campfire.items.set(i, ItemStack.EMPTY);
world.sendBlockUpdated(pos, state, state, 3); world.sendBlockUpdated(pos, state, state, 3);
world.gameEvent(GameEvent.BLOCK_CHANGE, pos, GameEvent.Context.of(state)); world.gameEvent(GameEvent.BLOCK_CHANGE, pos, GameEvent.Context.of(state));

View File

@ -39,6 +39,28 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
gameprofile = com.destroystokyo.paper.profile.CraftPlayerProfile.asAuthlibCopy(profile); gameprofile = com.destroystokyo.paper.profile.CraftPlayerProfile.asAuthlibCopy(profile);
playerName = gameprofile.getName(); playerName = gameprofile.getName();
uniqueId = gameprofile.getId(); uniqueId = gameprofile.getId();
diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/players/PlayerList.java
+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
@@ -0,0 +0,0 @@ public abstract class PlayerList {
}
public void sendPlayerPermissionLevel(ServerPlayer player) {
+ // Paper start - avoid recalculating permissions if possible
+ this.sendPlayerPermissionLevel(player, true);
+ }
+
+ public void sendPlayerPermissionLevel(ServerPlayer player, boolean recalculatePermissions) {
+ // Paper end - avoid recalculating permissions if possible
GameProfile gameprofile = player.getGameProfile();
int i = this.server.getProfilePermissions(gameprofile);
- this.sendPlayerPermissionLevel(player, i);
+ this.sendPlayerPermissionLevel(player, i, recalculatePermissions); // Paper - avoid recalculating permissions if possible
}
public void tick() {
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftOfflinePlayer.java b/src/main/java/org/bukkit/craftbukkit/CraftOfflinePlayer.java diff --git a/src/main/java/org/bukkit/craftbukkit/CraftOfflinePlayer.java b/src/main/java/org/bukkit/craftbukkit/CraftOfflinePlayer.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftOfflinePlayer.java --- a/src/main/java/org/bukkit/craftbukkit/CraftOfflinePlayer.java
@ -179,21 +201,19 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
+ +
+ //Respawn the player then update their position and selected slot + //Respawn the player then update their position and selected slot
+ ServerLevel worldserver = handle.serverLevel(); + ServerLevel worldserver = handle.serverLevel();
+ connection.send(new net.minecraft.network.protocol.game.ClientboundRespawnPacket(new net.minecraft.network.protocol.game.CommonPlayerSpawnInfo(worldserver.dimensionTypeId(), worldserver.dimension(), net.minecraft.world.level.biome.BiomeManager.obfuscateSeed(worldserver.getSeed()), handle.gameMode.getGameModeForPlayer(), handle.gameMode.getPreviousGameModeForPlayer(), worldserver.isDebug(), worldserver.isFlat(), handle.getLastDeathLocation(), handle.getPortalCooldown()), net.minecraft.network.protocol.game.ClientboundRespawnPacket.KEEP_ALL_DATA)); + connection.send(new net.minecraft.network.protocol.game.ClientboundRespawnPacket(handle.createCommonSpawnInfo(worldserver), net.minecraft.network.protocol.game.ClientboundRespawnPacket.KEEP_ALL_DATA));
+ handle.onUpdateAbilities(); + handle.onUpdateAbilities();
+ connection.internalTeleport(loc.getX(), loc.getY(), loc.getZ(), loc.getYaw(), loc.getPitch(), java.util.Collections.emptySet()); + connection.internalTeleport(loc.getX(), loc.getY(), loc.getZ(), loc.getYaw(), loc.getPitch(), java.util.Collections.emptySet());
+ net.minecraft.server.MinecraftServer.getServer().getPlayerList().sendAllPlayerInfo(handle); + net.minecraft.server.players.PlayerList playerList = handle.server.getPlayerList();
+ playerList.sendPlayerPermissionLevel(handle, false);
+ playerList.sendLevelInfo(handle, worldserver);
+ playerList.sendAllPlayerInfo(handle);
+ +
+ // Resend their XP and effects because the respawn packet resets it + // Resend their XP and effects because the respawn packet resets it
+ connection.send(new net.minecraft.network.protocol.game.ClientboundSetExperiencePacket(handle.experienceProgress, handle.totalExperience, handle.experienceLevel)); + connection.send(new net.minecraft.network.protocol.game.ClientboundSetExperiencePacket(handle.experienceProgress, handle.totalExperience, handle.experienceLevel));
+ for (net.minecraft.world.effect.MobEffectInstance mobEffect : handle.getActiveEffects()) { + for (net.minecraft.world.effect.MobEffectInstance mobEffect : handle.getActiveEffects()) {
+ connection.send(new net.minecraft.network.protocol.game.ClientboundUpdateMobEffectPacket(handle.getId(), mobEffect)); + connection.send(new net.minecraft.network.protocol.game.ClientboundUpdateMobEffectPacket(handle.getId(), mobEffect));
+ } + }
+
+ if (this.isOp()) {
+ this.setOp(false);
+ this.setOp(true);
+ }
+ } + }
+ // Paper end + // Paper end