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unmark chunk as unloading when unload is cancelled
no obviousy bugs caused by this at the moment, but we may need to clean up process to be like how I use to have it before vanilla did it, and we shouldn't leave this boolean in an invalid state.
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@ -0,0 +1,34 @@
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From d2cbd64700e4bd54a1aec471f69977b63c6ea2ec Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Thu, 12 May 2016 02:03:56 -0400
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Subject: [PATCH] Unmark chunk as unloading when unload is cancelled
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diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
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index 4953e97..1981ae4 100644
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--- a/src/main/java/net/minecraft/server/Chunk.java
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+++ b/src/main/java/net/minecraft/server/Chunk.java
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@@ -46,7 +46,7 @@ public class Chunk {
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private long w;
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private int x;
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private ConcurrentLinkedQueue<BlockPosition> y;
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- public boolean d;
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+ public boolean d;public void setShouldUnload(boolean unload) { this.d = unload; } // Paper // OBFHELPER
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protected gnu.trove.map.hash.TObjectIntHashMap<Class> entityCount = new gnu.trove.map.hash.TObjectIntHashMap<Class>(); // Spigot
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public int lightUpdates; // Paper - Number of queued light updates for this chunk
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diff --git a/src/main/java/net/minecraft/server/ChunkProviderServer.java b/src/main/java/net/minecraft/server/ChunkProviderServer.java
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index 694f3d5..f67dbae 100644
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--- a/src/main/java/net/minecraft/server/ChunkProviderServer.java
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+++ b/src/main/java/net/minecraft/server/ChunkProviderServer.java
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@@ -309,6 +309,7 @@ public class ChunkProviderServer implements IChunkProvider {
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Chunk chunk = (Chunk) this.chunks.get(olong);
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if (chunk != null && chunk.d) {
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+ chunk.setShouldUnload(false); // Paper
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if (chunk.hasLightUpdates()) continue; // Paper - Don't unload chunks with pending light updates.
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// CraftBukkit start
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ChunkUnloadEvent event = new ChunkUnloadEvent(chunk.bukkitChunk);
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--
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2.8.2
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