Don't explode on light data in the nether

It shouldn't be there but whatever
This commit is contained in:
Spottedleaf 2022-06-11 07:28:18 -07:00
parent 5a405cfe8e
commit dca4b90844

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@ -5136,7 +5136,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
+ // is forced to re-light them if it encounters our data. It's too much of a burden
+ // to try and maintain compatibility with a broken and inferior skylight management system.
+ skyNibbles[y - minSection] = new ca.spottedleaf.starlight.common.light.SWMRNibbleArray(sectionData.getByteArray("SkyLight").clone(), sectionData.getInt(SKYLIGHT_STATE_TAG)); // clone for data safety
+ } else {
+ } else if (flag1) {
+ skyNibbles[y - minSection] = new ca.spottedleaf.starlight.common.light.SWMRNibbleArray(null, sectionData.getInt(SKYLIGHT_STATE_TAG));
}
+ // Paper end - rewrite the light engine