From dccd2763bdc357d2b5f6e9d59729e6ac7e99135f Mon Sep 17 00:00:00 2001 From: md_5 Date: Sat, 18 Nov 2017 10:48:16 +1100 Subject: [PATCH] SPIGOT-690: Try to make force opened enchant tables work a bit better --- .../java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java index 90df0ae1ca..c6f219a4ff 100644 --- a/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java +++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java @@ -321,9 +321,12 @@ public class CraftHumanEntity extends CraftLivingEntity implements HumanEntity { } // If there isn't an enchant table we can force create one, won't be very useful though. - TileEntity container = getHandle().world.getTileEntity(new BlockPosition(location.getBlockX(), location.getBlockY(), location.getBlockZ())); + BlockPosition pos = new BlockPosition(location.getBlockX(), location.getBlockY(), location.getBlockZ()); + TileEntity container = getHandle().world.getTileEntity(pos); if (container == null && force) { container = new TileEntityEnchantTable(); + container.a(getHandle().world); + container.setPosition(pos); } getHandle().openTileEntity((ITileEntityContainer) container);