Restore configurable connection throttle.

This commit is contained in:
Travis Watkins 2012-08-03 00:46:21 -05:00
parent e156354a60
commit dcf83bc1b5

View File

@ -22,7 +22,9 @@ public class DedicatedServerConnectionThread extends Thread {
private final InetAddress g;
private final int h;
public DedicatedServerConnectionThread(ServerConnection serverconnection, InetAddress inetaddress, int i) {
long connectionThrottle; // CraftBukkit
public DedicatedServerConnectionThread(ServerConnection serverconnection, InetAddress inetaddress, int i) throws IOException { // CraftBukkit - added throws
super("Listen thread");
this.f = serverconnection;
this.g = inetaddress;
@ -62,8 +64,17 @@ public class DedicatedServerConnectionThread extends Thread {
long i = System.currentTimeMillis();
HashMap hashmap = this.c;
// CraftBukkit start
if (((MinecraftServer) this.f.d()).server == null) {
socket.close();
continue;
}
connectionThrottle = ((MinecraftServer) this.f.d()).server.getConnectionThrottle();
// CraftBukkit end
synchronized (this.c) {
if (this.c.containsKey(inetaddress) && !b(inetaddress) && i - ((Long) this.c.get(inetaddress)).longValue() < 4000L) {
if (this.c.containsKey(inetaddress) && !b(inetaddress) && i - ((Long) this.c.get(inetaddress)).longValue() < connectionThrottle) {
this.c.put(inetaddress, Long.valueOf(i));
socket.close();
continue;