SPIGOT-1727: Fix ShulkerBullet.setTarget

This commit is contained in:
md_5 2016-03-06 14:56:09 +11:00
parent 972d33dd44
commit dd745e8842

View File

@ -1,23 +1,32 @@
--- a/net/minecraft/server/EntityShulkerBullet.java
+++ b/net/minecraft/server/EntityShulkerBullet.java
@@ -10,6 +10,12 @@
private EntityLiving shooter;
private Entity target;
+ // CraftBukkit start
+ public EntityLiving getShooter() { return this.shooter; }
+ public void setShooter(EntityLiving e) { this.shooter = e; }
+ public Entity getTarget() { return this.target; }
+ public void setTarget(Entity e) { this.target = e; }
+ // CraftBukkit end
private EnumDirection c;
private int d;
private double e;
@@ -42,6 +48,7 @@
@@ -42,8 +42,29 @@
this.target = entity;
this.c = EnumDirection.UP;
this.a(enumdirection_enumaxis);
+ projectileSource = (org.bukkit.entity.LivingEntity) entityliving.getBukkitEntity(); // CraftBukkit
}
+ // CraftBukkit start
+ public EntityLiving getShooter() {
+ return this.shooter;
+ }
+
+ public void setShooter(EntityLiving e) {
+ this.shooter = e;
+ }
+
+ public Entity getTarget() {
+ return this.target;
+ }
+
+ public void setTarget(Entity e) {
+ this.target = e;
+ this.c = EnumDirection.UP;
+ this.a(EnumDirection.EnumAxis.X);
+ }
+ // CraftBukkit end
+
protected void b(NBTTagCompound nbttagcompound) {
BlockPosition blockposition;
NBTTagCompound nbttagcompound1;