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Don't save Proto Chunks
These chunks are unfinished, and waste cpu time saving these unfinished chunks. the loadChunk method refuses to acknoledge they exists, and will restart a new chunk generation process to begin with, so saving them serves no benefit.
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Spigot-Server-Patches/0307-Don-t-save-Proto-Chunks.patch
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46
Spigot-Server-Patches/0307-Don-t-save-Proto-Chunks.patch
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From 5fcdb15e3e736e338a24f294f5f59e8a255d9080 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sun, 22 Jul 2018 21:21:41 -0400
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Subject: [PATCH] Don't save Proto Chunks
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These chunks are unfinished, and waste cpu time saving these unfinished chunks.
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the loadChunk method refuses to acknoledge they exists, and will restart
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a new chunk generation process to begin with, so saving them serves no benefit.
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diff --git a/src/main/java/net/minecraft/server/ChunkProviderServer.java b/src/main/java/net/minecraft/server/ChunkProviderServer.java
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index fd8430a68..b425704b1 100644
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--- a/src/main/java/net/minecraft/server/ChunkProviderServer.java
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+++ b/src/main/java/net/minecraft/server/ChunkProviderServer.java
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@@ -250,7 +250,7 @@ public class ChunkProviderServer implements IChunkProvider {
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public boolean a(boolean flag) {
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int i = 0;
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- this.f.a();
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+ //this.f.a(); // Paper - don't save proto chunks
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ArrayList arraylist = Lists.newArrayList(this.chunks.values());
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Iterator iterator = arraylist.iterator();
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@@ -369,7 +369,7 @@ public class ChunkProviderServer implements IChunkProvider {
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}
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// Paper end
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- this.f.a();
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+ //this.f.a(); // Paper - don't save proto chunks
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this.chunkLoader.b();
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}
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diff --git a/src/main/java/net/minecraft/server/ChunkRegionLoader.java b/src/main/java/net/minecraft/server/ChunkRegionLoader.java
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index ea8684747..7acb3744d 100644
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--- a/src/main/java/net/minecraft/server/ChunkRegionLoader.java
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+++ b/src/main/java/net/minecraft/server/ChunkRegionLoader.java
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@@ -282,6 +282,7 @@ public class ChunkRegionLoader implements IChunkLoader, IAsyncChunkSaver {
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}
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public synchronized void saveChunk(World world, IChunkAccess ichunkaccess, boolean unloaded) throws IOException, ExceptionWorldConflict {
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+ if (ichunkaccess.i().d() == ChunkStatus.Type.PROTOCHUNK) { new Throwable().printStackTrace(); return; } // Paper - don't save proto chunks
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// Spigot end
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world.checkSession();
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--
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2.18.0
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