diff --git a/nms-patches/EntityZombie.patch b/nms-patches/EntityZombie.patch index 25380ca743..4a6dc06cc9 100644 --- a/nms-patches/EntityZombie.patch +++ b/nms-patches/EntityZombie.patch @@ -4,17 +4,40 @@ import java.util.UUID; import javax.annotation.Nullable; -+//CraftBukkit start ++// CraftBukkit start +import org.bukkit.event.entity.CreatureSpawnEvent; +import org.bukkit.event.entity.EntityCombustByEntityEvent; +import org.bukkit.event.entity.EntityCombustEvent; +import org.bukkit.event.entity.EntityTargetEvent; -+//CraftBukkit end ++// CraftBukkit end + public class EntityZombie extends EntityMonster { protected static final IAttribute c = (new AttributeRanged((IAttribute) null, "zombie.spawnReinforcements", 0.0D, 0.0D, 1.0D)).a("Spawn Reinforcements Chance"); -@@ -182,7 +189,14 @@ +@@ -21,6 +28,7 @@ + private int bJ; + private float bK; + private float bL; ++ private int lastTick = MinecraftServer.currentTick; // CraftBukkit - add field + + public EntityZombie(EntityTypes entitytypes, World world) { + super(entitytypes, world); +@@ -143,8 +151,12 @@ + + public void tick() { + if (!this.world.isClientSide) { +- if (this.dG()) { +- --this.bJ; ++ // CraftBukkit start - Use wall time instead of ticks for conversion ++ if (this.dG() && this.isAlive()) { ++ int elapsedTicks = MinecraftServer.currentTick - this.lastTick; ++ this.lastTick = MinecraftServer.currentTick; ++ this.bJ -= elapsedTicks; ++ // CraftBukkit end + if (this.bJ < 0) { + this.dE(); + } +@@ -182,7 +194,14 @@ } if (flag) { @@ -30,7 +53,7 @@ } } -@@ -221,7 +235,7 @@ +@@ -221,7 +240,7 @@ entityzombie.setCustomNameVisible(this.getCustomNameVisible()); } @@ -39,7 +62,7 @@ this.die(); } } -@@ -252,8 +266,8 @@ +@@ -252,8 +271,8 @@ if (this.world.getType(new BlockPosition(i1, j1 - 1, k1)).q() && this.world.getLightLevel(new BlockPosition(i1, j1, k1)) < 10) { entityzombie.setPosition((double) i1, (double) j1, (double) k1); if (!this.world.isPlayerNearby((double) i1, (double) j1, (double) k1, 7.0D) && this.world.a_(entityzombie, entityzombie.getBoundingBox()) && this.world.getCubes(entityzombie, entityzombie.getBoundingBox()) && !this.world.containsLiquid(entityzombie.getBoundingBox())) { @@ -50,7 +73,7 @@ entityzombie.prepare(this.world.getDamageScaler(new BlockPosition(entityzombie)), (GroupDataEntity) null, (NBTTagCompound) null); this.getAttributeInstance(EntityZombie.c).b(new AttributeModifier("Zombie reinforcement caller charge", -0.05000000074505806D, 0)); entityzombie.getAttributeInstance(EntityZombie.c).b(new AttributeModifier("Zombie reinforcement callee charge", -0.05000000074505806D, 0)); -@@ -276,7 +290,14 @@ +@@ -276,7 +295,14 @@ float f = this.world.getDamageScaler(new BlockPosition(this)).b(); if (this.getItemInMainHand().isEmpty() && this.isBurning() && this.random.nextFloat() < f * 0.3F) { @@ -66,7 +89,7 @@ } } -@@ -372,7 +393,7 @@ +@@ -372,7 +398,7 @@ entityzombievillager.setCustomNameVisible(entityvillager.getCustomNameVisible()); } @@ -75,7 +98,7 @@ this.world.a((EntityHuman) null, 1026, new BlockPosition(this), 0); } -@@ -422,7 +443,7 @@ +@@ -422,7 +448,7 @@ entitychicken1.setPositionRotation(this.locX, this.locY, this.locZ, this.yaw, 0.0F); entitychicken1.prepare(difficultydamagescaler, (GroupDataEntity) null, (NBTTagCompound) null); entitychicken1.s(true); @@ -84,7 +107,7 @@ this.startRiding(entitychicken1); } } -@@ -495,7 +516,7 @@ +@@ -495,7 +521,7 @@ } public void die(DamageSource damagesource) { @@ -93,7 +116,7 @@ if (damagesource.getEntity() instanceof EntityCreeper) { EntityCreeper entitycreeper = (EntityCreeper) damagesource.getEntity(); -@@ -508,6 +529,7 @@ +@@ -508,6 +534,7 @@ } } } diff --git a/nms-patches/EntityZombieVillager.patch b/nms-patches/EntityZombieVillager.patch index b04cbf5fb5..adbd9da466 100644 --- a/nms-patches/EntityZombieVillager.patch +++ b/nms-patches/EntityZombieVillager.patch @@ -8,9 +8,12 @@ public EntityZombieVillager(World world) { super(EntityTypes.ZOMBIE_VILLAGER, world); -@@ -56,6 +57,11 @@ +@@ -54,8 +55,13 @@ + } + public void tick() { - if (!this.world.isClientSide && this.isConverting()) { +- if (!this.world.isClientSide && this.isConverting()) { ++ if (!this.world.isClientSide && this.isConverting() && this.isAlive()) { // CraftBukkit int i = this.dK(); + // CraftBukkit start - Use wall time instead of ticks for villager conversion + int elapsedTicks = MinecraftServer.currentTick - this.lastTick;