diff --git a/patches/server/Fix-a-bunch-of-vanilla-bugs.patch b/patches/server/Fix-a-bunch-of-vanilla-bugs.patch index 9ec064ccec..08744f1d7f 100644 --- a/patches/server/Fix-a-bunch-of-vanilla-bugs.patch +++ b/patches/server/Fix-a-bunch-of-vanilla-bugs.patch @@ -44,6 +44,9 @@ https://bugs.mojang.com/browse/MC-258535 by: Jake Potrebic Fixes certain explosion damage not scaling with difficulty +https://bugs.mojang.com/browse/MC-259571 + Fix changeGameModeForPlayer to use gameModeForPlayer + Co-authored-by: William Blake Galbreath Co-authored-by: MelnCat @@ -248,3 +251,17 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000 } } + +diff --git a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java +index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 +--- a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java ++++ b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java +@@ -0,0 +0,0 @@ public class ServerPlayerGameMode { + return event; // Paper + } + // CraftBukkit end +- this.setGameModeForPlayer(gameMode, this.previousGameModeForPlayer); ++ this.setGameModeForPlayer(gameMode, this.gameModeForPlayer); // Paper - Fix MC-259571 + this.player.onUpdateAbilities(); + this.player.server.getPlayerList().broadcastAll(new ClientboundPlayerInfoUpdatePacket(ClientboundPlayerInfoUpdatePacket.Action.UPDATE_GAME_MODE, this.player), this.player); // CraftBukkit + this.level.updateSleepingPlayerList();