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Add experience methods for PlayerFishEvent. Adds BUKKIT-3348
By: feildmaster <admin@feildmaster.com>
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parent
c87a38be5f
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@ -12,6 +12,7 @@ public class PlayerFishEvent extends PlayerEvent implements Cancellable {
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private static final HandlerList handlers = new HandlerList();
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private final Entity entity;
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private boolean cancel = false;
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private int exp;
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private final State state;
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public PlayerFishEvent(final Player player, final Entity entity, final State state) {
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@ -37,6 +38,28 @@ public class PlayerFishEvent extends PlayerEvent implements Cancellable {
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this.cancel = cancel;
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}
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/**
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* Gets the amount of experience received when fishing.
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* <p />
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* Note: This value has no default effect unless the event state is {@link State#CAUGHT_FISH}.
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*
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* @return the amount of experience to drop
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*/
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public int getExpToDrop() {
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return exp;
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}
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/**
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* Sets the amount of experience received when fishing.
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* <p />
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* Note: This value has no default effect unless the event state is {@link State#CAUGHT_FISH}.
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*
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* @param amount the amount of experience to drop
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*/
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public void setExpToDrop(int amount) {
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exp = amount;
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}
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/**
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* Gets the state of the fishing
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*
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