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Implemented ChunkPopulateEvent
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@ -10,6 +10,7 @@ import java.util.Set;
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// CraftBukkit start
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import java.util.Random;
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import org.bukkit.Bukkit;
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import org.bukkit.Server;
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import org.bukkit.craftbukkit.CraftChunk;
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import org.bukkit.craftbukkit.CraftServer;
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@ -17,6 +18,7 @@ import org.bukkit.craftbukkit.CraftWorld;
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import org.bukkit.craftbukkit.util.LongHashset;
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import org.bukkit.craftbukkit.util.LongHashtable;
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import org.bukkit.event.world.ChunkLoadEvent;
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import org.bukkit.event.world.ChunkPopulateEvent;
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import org.bukkit.event.world.ChunkUnloadEvent;
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import org.bukkit.generator.BlockPopulator;
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// CraftBukkit end
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@ -60,6 +62,7 @@ public class ChunkProviderServer implements IChunkProvider {
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// CraftBukkit start
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this.unloadQueue.remove(i, j);
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Chunk chunk = (Chunk) this.chunks.get(i, j);
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boolean newChunk = false;
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// CraftBukkit end
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if (chunk == null) {
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@ -70,6 +73,7 @@ public class ChunkProviderServer implements IChunkProvider {
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} else {
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chunk = this.chunkProvider.getOrCreateChunk(i, j);
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}
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newChunk = true; // Craftbukkit
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}
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this.chunks.put(i, j, chunk); // CraftBukkit
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@ -87,7 +91,7 @@ public class ChunkProviderServer implements IChunkProvider {
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* the World constructor. We can't reliably alter that, so we have
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* no way of creating a CraftWorld/CraftServer at that point.
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*/
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server.getPluginManager().callEvent(new ChunkLoadEvent(chunk.bukkitChunk));
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server.getPluginManager().callEvent(new ChunkLoadEvent(chunk.bukkitChunk, newChunk));
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}
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// CraftBukkit end
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@ -190,6 +194,7 @@ public class ChunkProviderServer implements IChunkProvider {
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}
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}
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BlockSand.a = false;
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Bukkit.getServer().getPluginManager().callEvent(new ChunkPopulateEvent(chunk.bukkitChunk));
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// CraftBukkit end
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chunk.f();
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