SPIGOT-5689: Fireball.setDirection increases velocity too much

This commit is contained in:
md_5 2020-04-23 08:33:33 +10:00
parent 94cb030fb5
commit e0cfb34742

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@ -61,9 +61,9 @@ public class CraftFireball extends AbstractProjectile implements Fireball {
double y = direction.getY();
double z = direction.getZ();
double magnitude = (double) MathHelper.sqrt(x * x + y * y + z * z);
getHandle().dirX = x / magnitude;
getHandle().dirY = y / magnitude;
getHandle().dirZ = z / magnitude;
getHandle().dirX = x / magnitude * 0.1D;
getHandle().dirY = y / magnitude * 0.1D;
getHandle().dirZ = z / magnitude * 0.1D;
}
@Override