Fix lava/water some times creating air instead of cobblestone

This commit is contained in:
Iceee 2015-08-04 17:57:17 -07:00 committed by Byteflux
parent bde7f6bbbd
commit e12f1faed1
2 changed files with 242 additions and 2 deletions

View File

@ -1,4 +1,4 @@
From e2c366725b828d0faaa28cafe8415936aeec51ef Mon Sep 17 00:00:00 2001
From 1cafa672631362f4562ef151c7f66ce2130987e8 Mon Sep 17 00:00:00 2001
From: Zach Brown <zach.brown@destroystokyo.com>
Date: Mon, 25 May 2015 15:37:00 -0500
Subject: [PATCH] mc-dev imports
@ -850,6 +850,224 @@ index 0000000..29f8554
+
+ public void a_(World world, BlockPosition blockposition) {}
+}
diff --git a/src/main/java/net/minecraft/server/BlockFluids.java b/src/main/java/net/minecraft/server/BlockFluids.java
new file mode 100644
index 0000000..b610450
--- /dev/null
+++ b/src/main/java/net/minecraft/server/BlockFluids.java
@@ -0,0 +1,212 @@
+package net.minecraft.server;
+
+import java.util.Iterator;
+import java.util.Random;
+
+public abstract class BlockFluids extends Block {
+
+ public static final BlockStateInteger LEVEL = BlockStateInteger.of("level", 0, 15);
+
+ protected BlockFluids(Material material) {
+ super(material);
+ this.j(this.blockStateList.getBlockData().set(BlockFluids.LEVEL, Integer.valueOf(0)));
+ this.a(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
+ this.a(true);
+ }
+
+ public boolean b(IBlockAccess iblockaccess, BlockPosition blockposition) {
+ return this.material != Material.LAVA;
+ }
+
+ public static float b(int i) {
+ if (i >= 8) {
+ i = 0;
+ }
+
+ return (float) (i + 1) / 9.0F;
+ }
+
+ protected int e(IBlockAccess iblockaccess, BlockPosition blockposition) {
+ return iblockaccess.getType(blockposition).getBlock().getMaterial() == this.material ? ((Integer) iblockaccess.getType(blockposition).get(BlockFluids.LEVEL)).intValue() : -1;
+ }
+
+ protected int f(IBlockAccess iblockaccess, BlockPosition blockposition) {
+ int i = this.e(iblockaccess, blockposition);
+
+ return i >= 8 ? 0 : i;
+ }
+
+ public boolean d() {
+ return false;
+ }
+
+ public boolean c() {
+ return false;
+ }
+
+ public boolean a(IBlockData iblockdata, boolean flag) {
+ return flag && ((Integer) iblockdata.get(BlockFluids.LEVEL)).intValue() == 0;
+ }
+
+ public boolean b(IBlockAccess iblockaccess, BlockPosition blockposition, EnumDirection enumdirection) {
+ Material material = iblockaccess.getType(blockposition).getBlock().getMaterial();
+
+ return material == this.material ? false : (enumdirection == EnumDirection.UP ? true : (material == Material.ICE ? false : super.b(iblockaccess, blockposition, enumdirection)));
+ }
+
+ public AxisAlignedBB a(World world, BlockPosition blockposition, IBlockData iblockdata) {
+ return null;
+ }
+
+ public int b() {
+ return 1;
+ }
+
+ public Item getDropType(IBlockData iblockdata, Random random, int i) {
+ return null;
+ }
+
+ public int a(Random random) {
+ return 0;
+ }
+
+ protected Vec3D h(IBlockAccess iblockaccess, BlockPosition blockposition) {
+ Vec3D vec3d = new Vec3D(0.0D, 0.0D, 0.0D);
+ int i = this.f(iblockaccess, blockposition);
+ Iterator iterator = EnumDirection.EnumDirectionLimit.HORIZONTAL.iterator();
+
+ EnumDirection enumdirection;
+ BlockPosition blockposition1;
+
+ while (iterator.hasNext()) {
+ enumdirection = (EnumDirection) iterator.next();
+ blockposition1 = blockposition.shift(enumdirection);
+ int j = this.f(iblockaccess, blockposition1);
+ int k;
+
+ if (j < 0) {
+ if (!iblockaccess.getType(blockposition1).getBlock().getMaterial().isSolid()) {
+ j = this.f(iblockaccess, blockposition1.down());
+ if (j >= 0) {
+ k = j - (i - 8);
+ vec3d = vec3d.add((double) ((blockposition1.getX() - blockposition.getX()) * k), (double) ((blockposition1.getY() - blockposition.getY()) * k), (double) ((blockposition1.getZ() - blockposition.getZ()) * k));
+ }
+ }
+ } else if (j >= 0) {
+ k = j - i;
+ vec3d = vec3d.add((double) ((blockposition1.getX() - blockposition.getX()) * k), (double) ((blockposition1.getY() - blockposition.getY()) * k), (double) ((blockposition1.getZ() - blockposition.getZ()) * k));
+ }
+ }
+
+ if (((Integer) iblockaccess.getType(blockposition).get(BlockFluids.LEVEL)).intValue() >= 8) {
+ iterator = EnumDirection.EnumDirectionLimit.HORIZONTAL.iterator();
+
+ while (iterator.hasNext()) {
+ enumdirection = (EnumDirection) iterator.next();
+ blockposition1 = blockposition.shift(enumdirection);
+ if (this.b(iblockaccess, blockposition1, enumdirection) || this.b(iblockaccess, blockposition1.up(), enumdirection)) {
+ vec3d = vec3d.a().add(0.0D, -6.0D, 0.0D);
+ break;
+ }
+ }
+ }
+
+ return vec3d.a();
+ }
+
+ public Vec3D a(World world, BlockPosition blockposition, Entity entity, Vec3D vec3d) {
+ return vec3d.e(this.h(world, blockposition));
+ }
+
+ public int a(World world) {
+ return this.material == Material.WATER ? 5 : (this.material == Material.LAVA ? (world.worldProvider.o() ? 10 : 30) : 0);
+ }
+
+ public void onPlace(World world, BlockPosition blockposition, IBlockData iblockdata) {
+ this.e(world, blockposition, iblockdata);
+ }
+
+ public void doPhysics(World world, BlockPosition blockposition, IBlockData iblockdata, Block block) {
+ this.e(world, blockposition, iblockdata);
+ }
+
+ public boolean e(World world, BlockPosition blockposition, IBlockData iblockdata) {
+ if (this.material == Material.LAVA) {
+ boolean flag = false;
+ EnumDirection[] aenumdirection = EnumDirection.values();
+ int i = aenumdirection.length;
+
+ for (int j = 0; j < i; ++j) {
+ EnumDirection enumdirection = aenumdirection[j];
+
+ if (enumdirection != EnumDirection.DOWN && world.getType(blockposition.shift(enumdirection)).getBlock().getMaterial() == Material.WATER) {
+ flag = true;
+ break;
+ }
+ }
+
+ if (flag) {
+ Integer integer = (Integer) iblockdata.get(BlockFluids.LEVEL);
+
+ if (integer.intValue() == 0) {
+ world.setTypeUpdate(blockposition, Blocks.OBSIDIAN.getBlockData());
+ this.fizz(world, blockposition);
+ return true;
+ }
+
+ if (integer.intValue() <= 4) {
+ world.setTypeUpdate(blockposition, Blocks.COBBLESTONE.getBlockData());
+ this.fizz(world, blockposition);
+ return true;
+ }
+ }
+ }
+
+ return false;
+ }
+
+ protected void fizz(World world, BlockPosition blockposition) {
+ double d0 = (double) blockposition.getX();
+ double d1 = (double) blockposition.getY();
+ double d2 = (double) blockposition.getZ();
+
+ world.makeSound(d0 + 0.5D, d1 + 0.5D, d2 + 0.5D, "random.fizz", 0.5F, 2.6F + (world.random.nextFloat() - world.random.nextFloat()) * 0.8F);
+
+ for (int i = 0; i < 8; ++i) {
+ world.addParticle(EnumParticle.SMOKE_LARGE, d0 + Math.random(), d1 + 1.2D, d2 + Math.random(), 0.0D, 0.0D, 0.0D, new int[0]);
+ }
+
+ }
+
+ public IBlockData fromLegacyData(int i) {
+ return this.getBlockData().set(BlockFluids.LEVEL, Integer.valueOf(i));
+ }
+
+ public int toLegacyData(IBlockData iblockdata) {
+ return ((Integer) iblockdata.get(BlockFluids.LEVEL)).intValue();
+ }
+
+ protected BlockStateList getStateList() {
+ return new BlockStateList(this, new IBlockState[] { BlockFluids.LEVEL});
+ }
+
+ public static BlockFlowing a(Material material) {
+ if (material == Material.WATER) {
+ return Blocks.FLOWING_WATER;
+ } else if (material == Material.LAVA) {
+ return Blocks.FLOWING_LAVA;
+ } else {
+ throw new IllegalArgumentException("Invalid material");
+ }
+ }
+
+ public static BlockStationary b(Material material) {
+ if (material == Material.WATER) {
+ return Blocks.WATER;
+ } else if (material == Material.LAVA) {
+ return Blocks.LAVA;
+ } else {
+ throw new IllegalArgumentException("Invalid material");
+ }
+ }
+}
diff --git a/src/main/java/net/minecraft/server/ChunkProviderFlat.java b/src/main/java/net/minecraft/server/ChunkProviderFlat.java
new file mode 100644
index 0000000..d1e10c6
@ -2287,5 +2505,5 @@ index 0000000..f75e2de
+ }
+}
--
2.4.5.windows.1
2.4.6.windows.1

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@ -0,0 +1,22 @@
From 4d013f6903f9ed1106967f8ae5121589277f0ebd Mon Sep 17 00:00:00 2001
From: Iceee <andrew@opticgaming.tv>
Date: Tue, 4 Aug 2015 18:15:05 -0700
Subject: [PATCH] Fix lava/water some times creating air instead of cobblestone
diff --git a/src/main/java/net/minecraft/server/BlockFluids.java b/src/main/java/net/minecraft/server/BlockFluids.java
index b610450..db73f5d 100644
--- a/src/main/java/net/minecraft/server/BlockFluids.java
+++ b/src/main/java/net/minecraft/server/BlockFluids.java
@@ -154,7 +154,7 @@ public abstract class BlockFluids extends Block {
return true;
}
- if (integer.intValue() <= 4) {
+ if (integer.intValue() > 0) { // PaperSpigot
world.setTypeUpdate(blockposition, Blocks.COBBLESTONE.getBlockData());
this.fizz(world, blockposition);
return true;
--
2.4.6.windows.1