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Fix an AIOOBE in inventory handling
Closes GH-404
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From e213810b08430378c89b236a2bb3378603f79a0e Mon Sep 17 00:00:00 2001
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From: Brokkonaut <hannos17@gmx.de>
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Date: Sun, 4 Sep 2016 16:35:43 -0500
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Subject: [PATCH] Fix AIOOBE in inventory handling
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diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
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index 882d82a..c9787ff 100644
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--- a/src/main/java/net/minecraft/server/PlayerConnection.java
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+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
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@@ -1816,7 +1816,7 @@ public class PlayerConnection implements PacketListenerPlayIn, ITickable {
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case CLONE:
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if (packetplayinwindowclick.c() == 2) {
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click = ClickType.MIDDLE;
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- if (packetplayinwindowclick.b() == -999) {
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+ if (packetplayinwindowclick.b() < 0) { // Paper - GH-404
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action = InventoryAction.NOTHING;
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} else {
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Slot slot = this.player.activeContainer.getSlot(packetplayinwindowclick.b());
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--
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2.10.0.windows.1
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