diff --git a/patches/server/0942-Properly-resend-entities.patch b/patches/server/0942-Properly-resend-entities.patch new file mode 100644 index 0000000000..30a74e23ca --- /dev/null +++ b/patches/server/0942-Properly-resend-entities.patch @@ -0,0 +1,107 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: Owen1212055 <23108066+Owen1212055@users.noreply.github.com> +Date: Wed, 7 Dec 2022 17:25:19 -0500 +Subject: [PATCH] Properly resend entities + +This resolves some issues which caused entities to not be resent correctly. +Entities that are interacted with need to be resent to the client, so we resend all the entity +data to the player whilst making sure not to clear dirty entries from the tracker. This makes +sure that values will be correctly updated to other players. + +See: https://github.com/PaperMC/Paper/pull/1896 + +== AT == +public net.minecraft.server.level.ChunkMap$TrackedEntity.serverEntity + +diff --git a/src/main/java/net/minecraft/network/syncher/SynchedEntityData.java b/src/main/java/net/minecraft/network/syncher/SynchedEntityData.java +index 755989780c955592e27cae2b4b5f0e90e13543b7..37e193f57938047c8b886ed7d2816411392f94b4 100644 +--- a/src/main/java/net/minecraft/network/syncher/SynchedEntityData.java ++++ b/src/main/java/net/minecraft/network/syncher/SynchedEntityData.java +@@ -244,14 +244,46 @@ public class SynchedEntityData { + // CraftBukkit start + public void refresh(ServerPlayer to) { + if (!this.isEmpty()) { +- List> list = this.getNonDefaultValues(); ++ List> list = this.packAll(); // Paper - Update EVERYTHING not just not default + + if (list != null) { ++ if (to.getBukkitEntity().canSee(this.entity.getBukkitEntity())) { // Paper + to.connection.send(new ClientboundSetEntityDataPacket(this.entity.getId(), list)); ++ } // Paper + } + } + } + // CraftBukkit end ++ // Paper start ++ // We need to pack all as we cannot rely on "non default values" or "dirty" ones. ++ // Because these values can possibly be desynced on the client. ++ @Nullable ++ private List> packAll() { ++ if (this.isEmpty()) { ++ return null; ++ } ++ ++ List> list = new ArrayList<>(); ++ for (DataItem dataItem : this.itemsById.values()) { ++ list.add(dataItem.value()); ++ } ++ ++ return list; ++ } ++ ++ // This method should only be used if the data of an entity could have became desynced ++ // due to interactions on the client. ++ public void resendPossiblyDesyncedEntity(ServerPlayer player) { ++ if (this.entity.tracker == null) { ++ return; ++ } ++ ++ net.minecraft.server.level.ServerEntity serverEntity = this.entity.tracker.serverEntity; ++ if (player.getBukkitEntity().canSee(entity.getBukkitEntity())) { ++ serverEntity.sendPairingData(player.connection::send, player); ++ } ++ } ++ // Paper end + + public static class DataItem { + +diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java +index 317a53cbaea38e1191f455b3d2c9c7971f505e9e..61053a0f90e604457998db61593b666ce07d02ef 100644 +--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java ++++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java +@@ -2774,7 +2774,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic + + // Entity in bucket - SPIGOT-4048 and SPIGOT-6859a + if ((entity instanceof Bucketable && entity instanceof LivingEntity && origItem != null && origItem.asItem() == Items.WATER_BUCKET) && (event.isCancelled() || ServerGamePacketListenerImpl.this.player.getInventory().getSelected() == null || ServerGamePacketListenerImpl.this.player.getInventory().getSelected().getItem() != origItem)) { +- ServerGamePacketListenerImpl.this.send(new ClientboundAddEntityPacket(entity)); ++ entity.getEntityData().resendPossiblyDesyncedEntity(player); // Paper - The entire mob gets deleted, so resend it. + player.containerMenu.sendAllDataToRemote(); + } + +diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java +index cb0d6f2eba67b0f45ce0ce0f6c6b76167a87de10..2985cb1284230c3abf982e9180616e64c679d051 100644 +--- a/src/main/java/net/minecraft/server/players/PlayerList.java ++++ b/src/main/java/net/minecraft/server/players/PlayerList.java +@@ -413,7 +413,7 @@ public abstract class PlayerList { + ((ServerLevel)player.level).getChunkSource().chunkMap.addEntity(player); // Paper - track entity now + // CraftBukkit end + +- player.getEntityData().refresh(player); // CraftBukkit - BungeeCord#2321, send complete data to self on spawn ++ //player.getEntityData().refresh(player); // CraftBukkit - BungeeCord#2321, send complete data to self on spawn Paper - THIS IS NOT NEEDED ANYMORE + + // CraftBukkit start - Only add if the player wasn't moved in the event + if (player.level == worldserver1 && !worldserver1.players().contains(player)) { +diff --git a/src/main/java/net/minecraft/world/entity/animal/Bucketable.java b/src/main/java/net/minecraft/world/entity/animal/Bucketable.java +index 09654dd8895669109246f9bff36ab5ff5f533f65..9695a80c45b36c84f5fdef651b26a2c09d7f1f9b 100644 +--- a/src/main/java/net/minecraft/world/entity/animal/Bucketable.java ++++ b/src/main/java/net/minecraft/world/entity/animal/Bucketable.java +@@ -109,8 +109,7 @@ public interface Bucketable { + itemstack1 = CraftItemStack.asNMSCopy(playerBucketFishEvent.getEntityBucket()); + if (playerBucketFishEvent.isCancelled()) { + ((ServerPlayer) player).containerMenu.sendAllDataToRemote(); // We need to update inventory to resync client's bucket +- ((ServerPlayer) player).connection.send(new ClientboundAddEntityPacket(entity)); // We need to play out these packets as the client assumes the fish is gone +- entity.getEntityData().refresh((ServerPlayer) player); // Need to send data such as the display name to client ++ entity.getEntityData().resendPossiblyDesyncedEntity((ServerPlayer) player); // Paper + return Optional.of(InteractionResult.FAIL); + } + entity.playSound(((Bucketable) entity).getPickupSound(), 1.0F, 1.0F);