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Call ignite event for fireball shot from dispenser.
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@ -1,6 +1,9 @@
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package net.minecraft.server;
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import org.bukkit.event.entity.EntityCombustByEntityEvent; // CraftBukkit
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// CraftBukkit start
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import org.bukkit.event.block.BlockIgniteEvent;
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import org.bukkit.event.entity.EntityCombustByEntityEvent;
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// CraftBukkit end
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public class EntitySmallFireball extends EntityFireball {
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@ -63,7 +66,15 @@ public class EntitySmallFireball extends EntityFireball {
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}
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if (this.world.isEmpty(i, j, k)) {
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this.world.setTypeId(i, j, k, Block.FIRE.id);
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// CraftBukkit start
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org.bukkit.block.Block block = world.getWorld().getBlockAt(i, j, k);
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BlockIgniteEvent event = new BlockIgniteEvent(block, BlockIgniteEvent.IgniteCause.FIREBALL, null);
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world.getServer().getPluginManager().callEvent(event);
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if (!event.isCancelled()) {
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this.world.setTypeId(i, j, k, Block.FIRE.id);
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}
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// CraftBukkit end
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}
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}
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