Go back to the chunk based count caching for now to avoid mob spawning issues

This commit is contained in:
Ammar Askar 2013-04-22 03:47:35 +05:00
parent 699a27f6bc
commit e393db48e6
2 changed files with 80 additions and 43 deletions

View File

@ -1,4 +1,4 @@
From a6f63db4333363a12ea2905bc4a2093abde6839d Mon Sep 17 00:00:00 2001
From 9b80ec89a6c650410da797ad30fd6f6343d465a2 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Tue, 29 Jan 2013 13:25:53 -0500
Subject: [PATCH] Only count entities in chunks being processed for the spawn
@ -6,7 +6,7 @@ Subject: [PATCH] Only count entities in chunks being processed for the spawn
diff --git a/src/main/java/net/minecraft/server/SpawnerCreature.java b/src/main/java/net/minecraft/server/SpawnerCreature.java
index b3e2818..21fbf7d 100644
index b3e2818..6362a37 100644
--- a/src/main/java/net/minecraft/server/SpawnerCreature.java
+++ b/src/main/java/net/minecraft/server/SpawnerCreature.java
@@ -16,6 +16,7 @@ public final class SpawnerCreature {
@ -17,7 +17,34 @@ index b3e2818..21fbf7d 100644
protected static ChunkPosition getRandomPosition(World world, int i, int j) {
Chunk chunk = world.getChunkAt(i, j);
@@ -34,13 +35,24 @@ public final class SpawnerCreature {
@@ -26,6 +27,26 @@ public final class SpawnerCreature {
return new ChunkPosition(k, i1, l);
}
+ // Spigot start - get entity count only from chunks being processed in b
+ public static final int getEntityCount(WorldServer server, Class oClass) {
+ int i = 0;
+ for (Long coord : b.keySet()) {
+ int x = LongHash.msw(coord);
+ int z = LongHash.lsw(coord);
+ if (!server.chunkProviderServer.unloadQueue.contains(x,z) && server.isChunkLoaded(x, z)) {
+ for (List<Entity> entitySlice : server.getChunkAt(x, z).entitySlices) {
+ for (Entity entity : entitySlice) {
+ if (oClass.isAssignableFrom(entity.getClass())) {
+ ++i;
+ }
+ }
+ }
+ }
+ }
+ return i;
+ }
+ // Spigot end
+
public static final int spawnEntities(WorldServer worldserver, boolean flag, boolean flag1, boolean flag2) {
if (!flag && !flag1) {
return 0;
@@ -34,13 +55,24 @@ public final class SpawnerCreature {
int i;
int j;
@ -43,7 +70,7 @@ index b3e2818..21fbf7d 100644
for (int l = -b0; l <= b0; ++l) {
for (int i1 = -b0; i1 <= b0; ++i1) {
@@ -88,13 +100,15 @@ public final class SpawnerCreature {
@@ -88,13 +120,15 @@ public final class SpawnerCreature {
if (limit == 0) {
continue;
}
@ -51,7 +78,7 @@ index b3e2818..21fbf7d 100644
// CraftBukkit end
- if ((!enumcreaturetype.d() || flag1) && (enumcreaturetype.d() || flag) && (!enumcreaturetype.e() || flag2) && worldserver.a(enumcreaturetype.a()) <= limit * b.size() / 256) { // CraftBukkit - use per-world limits
+ if ((!enumcreaturetype.d() || flag1) && (enumcreaturetype.d() || flag) && (!enumcreaturetype.e() || flag2) && (mobcnt = worldserver.a(enumcreaturetype.a())) <= limit * b.size() / 256) { // CraftBukkit - use per-world limits and use all loaded chunks
+ if ((!enumcreaturetype.d() || flag1) && (enumcreaturetype.d() || flag) && (!enumcreaturetype.e() || flag2) && (mobcnt = getEntityCount(worldserver, enumcreaturetype.a())) <= limit * b.size() / 256) { // CraftBukkit - use per-world limits and use all loaded chunks
Iterator iterator = b.keySet().iterator();
+ int moblimit = (limit * b.size() / 256) - mobcnt + 1; // CraftBukkit - up to 1 more than limit
@ -61,7 +88,7 @@ index b3e2818..21fbf7d 100644
// CraftBukkit start
long key = ((Long) iterator.next()).longValue();
@@ -158,6 +172,12 @@ public final class SpawnerCreature {
@@ -158,6 +192,12 @@ public final class SpawnerCreature {
a(entityliving, worldserver, f, f1, f2);
worldserver.addEntity(entityliving, SpawnReason.NATURAL);
// CraftBukkit end
@ -75,5 +102,5 @@ index b3e2818..21fbf7d 100644
continue label110;
}
--
1.7.11.msysgit.0
1.8.2.1

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@ -1,73 +1,83 @@
From b59089bc2de520bc295712f1320a568dfb218bdd Mon Sep 17 00:00:00 2001
From 42fcf69ddb25ec9aebbd6bbd45e552870b0373a9 Mon Sep 17 00:00:00 2001
From: Ammar Askar <ammar@ammaraskar.com>
Date: Sat, 20 Apr 2013 12:26:20 +0500
Subject: [PATCH] Save entity counts for randomly spawned creatures to avoid
repeatedly traversing over the entity slices and chunks
repeatedly traversing over the entity slices
---
src/main/java/net/minecraft/server/Chunk.java | 16 ++++++++++++++++
src/main/java/net/minecraft/server/SpawnerCreature.java | 10 ++--------
2 files changed, 18 insertions(+), 8 deletions(-)
diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
index 7f1c155..7dd931c 100644
index 7f1c155..11e1a4e 100644
--- a/src/main/java/net/minecraft/server/Chunk.java
+++ b/src/main/java/net/minecraft/server/Chunk.java
@@ -560,6 +560,13 @@ public class Chunk {
@@ -9,6 +9,7 @@ import java.util.Map;
import java.util.Random;
import org.bukkit.Bukkit; // CraftBukkit
+import gnu.trove.map.hash.TObjectIntHashMap; // Spigot
public class Chunk {
@@ -33,6 +34,7 @@ public class Chunk {
public int p;
private int u;
boolean q;
+ protected TObjectIntHashMap<Class> entityCount = new TObjectIntHashMap<Class>(); // Spigot
public Chunk(World world, int i, int j) {
this.sections = new ChunkSection[16];
@@ -560,6 +562,13 @@ public class Chunk {
entity.ak = k;
entity.al = this.z;
this.entitySlices[k].add(entity);
+ // Spigot start - increment creature type count
+ for (EnumCreatureType creatureType : EnumCreatureType.values()) {
+ if (creatureType.a().isAssignableFrom(entity.getClass())) {
+ world.entityCount.adjustOrPutValue(creatureType.a(), 1, 1);
+ this.entityCount.adjustOrPutValue(creatureType.a(), 1, 1);
+ }
+ }
+ // Spigot end
}
public void b(Entity entity) {
@@ -576,6 +583,13 @@ public class Chunk {
@@ -576,6 +585,13 @@ public class Chunk {
}
this.entitySlices[i].remove(entity);
+ // Spigot start - decrement creature type count
+ for (EnumCreatureType creatureType : EnumCreatureType.values()) {
+ if (creatureType.a().isAssignableFrom(entity.getClass())) {
+ world.entityCount.adjustValue(creatureType.a(), -1);
+ this.entityCount.adjustValue(creatureType.a(), -1);
+ }
+ }
+ // Spigot end
}
public boolean d(int i, int j, int k) {
diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
index 7e10318..3b23a58 100644
--- a/src/main/java/net/minecraft/server/World.java
+++ b/src/main/java/net/minecraft/server/World.java
@@ -76,6 +76,7 @@ public abstract class World implements IBlockAccess {
int[] H;
public boolean isStatic;
// Spigot start
+ protected gnu.trove.map.hash.TObjectIntHashMap<Class> entityCount = new gnu.trove.map.hash.TObjectIntHashMap<Class>();
public static long chunkToKey(int x, int z) {
long k = ((((long)x) & 0xFFFF0000L) << 16) | ((((long)x) & 0x0000FFFFL) << 0);
@@ -2456,6 +2457,9 @@ public abstract class World implements IBlockAccess {
}
public int a(Class oclass) {
+ // Spigot start - commented out inefficient chunk traversing in favour of keeping entity counts in a map
+ return this.entityCount.get(oclass);
+ /*
int i = 0;
for (int j = 0; j < this.entityList.size(); ++j) {
@@ -2467,6 +2471,8 @@ public abstract class World implements IBlockAccess {
diff --git a/src/main/java/net/minecraft/server/SpawnerCreature.java b/src/main/java/net/minecraft/server/SpawnerCreature.java
index 6362a37..2c3b94d 100644
--- a/src/main/java/net/minecraft/server/SpawnerCreature.java
+++ b/src/main/java/net/minecraft/server/SpawnerCreature.java
@@ -33,14 +33,8 @@ public final class SpawnerCreature {
for (Long coord : b.keySet()) {
int x = LongHash.msw(coord);
int z = LongHash.lsw(coord);
- if (!server.chunkProviderServer.unloadQueue.contains(x,z) && server.isChunkLoaded(x, z)) {
- for (List<Entity> entitySlice : server.getChunkAt(x, z).entitySlices) {
- for (Entity entity : entitySlice) {
- if (oClass.isAssignableFrom(entity.getClass())) {
- ++i;
- }
- }
- }
+ if (!server.chunkProviderServer.unloadQueue.contains(coord) && server.isChunkLoaded(x, z)) {
+ i += server.getChunkAt(x, z).entityCount.get(oClass);
}
}
return i;
+ */
+ // Spigot end
}
public void a(List list) {
--
1.7.11.msysgit.0