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Add EquipmentSlot#getOppositeHand
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@ -5,10 +5,10 @@ Subject: [PATCH] Add EquipmentSlot convenience methods
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diff --git a/src/main/java/org/bukkit/inventory/EquipmentSlot.java b/src/main/java/org/bukkit/inventory/EquipmentSlot.java
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index 5642d8af60b6649497aba9b0f6ab7bba7702b9ee..adf0a94f98eb66b3957d4009d83ad5f741e0aa79 100644
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index 5642d8af60b6649497aba9b0f6ab7bba7702b9ee..a10d56b797e58b56bd4cef6de40691f7eac9b5b1 100644
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--- a/src/main/java/org/bukkit/inventory/EquipmentSlot.java
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+++ b/src/main/java/org/bukkit/inventory/EquipmentSlot.java
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@@ -33,4 +33,27 @@ public enum EquipmentSlot {
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@@ -33,4 +33,42 @@ public enum EquipmentSlot {
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public EquipmentSlotGroup getGroup() {
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return group.get();
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}
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@ -24,6 +24,21 @@ index 5642d8af60b6649497aba9b0f6ab7bba7702b9ee..adf0a94f98eb66b3957d4009d83ad5f7
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+ }
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+
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+ /**
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+ * Gets the opposite hand
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+ *
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+ * @return the opposite hand
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+ * @throws IllegalArgumentException if this equipment slot is not a hand
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+ * @see #isHand()
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+ */
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+ public @NotNull EquipmentSlot getOppositeHand() {
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+ return switch (this) {
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+ case HAND -> OFF_HAND;
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+ case OFF_HAND -> HAND;
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+ default -> throw new IllegalArgumentException("Unable to determine an opposite hand for equipment slot: " + name());
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+ };
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+ }
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+
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+ /**
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+ * Checks whether this equipment slot
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+ * is one of the armor slots:
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+ * {@link #HEAD}, {@link #CHEST},
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