Fixed NPE when players are killed by (for example) dispensers

This commit is contained in:
Dinnerbone 2011-09-21 00:50:35 +01:00
parent a0216584b0
commit e4d58faf5b

View File

@ -0,0 +1,22 @@
package net.minecraft.server;
public class EntityDamageSourceIndirect extends EntityDamageSource {
private Entity n;
public EntityDamageSourceIndirect(String s, Entity entity, Entity entity1) {
super(s, entity);
this.n = entity1;
}
public Entity getEntity() {
return this.n;
}
public String a(EntityHuman entityhuman) {
// CraftBukkit start
String source = (this.n == null) ? "Herobrine" : this.n.Y();
return StatisticCollector.a("death." + this.m, new Object[] { entityhuman.name, source});
// CraftBukkit end
}
}