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hunk system fixes
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3606096fbb
commit
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@ -51,13 +51,13 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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import org.slf4j.Logger;
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@@ -0,0 +0,0 @@ public class RegionFile implements AutoCloseable {
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public RegionFile(RegionStorageInfo storageKey, Path path, Path directory, RegionFileVersion compressionFormat, boolean dsync) throws IOException {
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this.header = ByteBuffer.allocateDirect(8192);
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+ initOversizedState(); // Paper
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this.usedSectors = new RegionBitmap();
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this.info = storageKey;
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this.path = path;
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+ initOversizedState(); // Paper
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this.version = compressionFormat;
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if (!Files.isDirectory(directory, new LinkOption[0])) {
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throw new IllegalArgumentException("Expected directory, got " + String.valueOf(directory.toAbsolutePath()));
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@@ -0,0 +0,0 @@ public class RegionFile implements AutoCloseable {
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}
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@ -462,8 +462,8 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ this.canRecalcHeader = canRecalcHeader;
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+ // Paper end - add can recalc flag
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this.header = ByteBuffer.allocateDirect(8192);
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initOversizedState(); // Paper
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this.usedSectors = new RegionBitmap();
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this.info = storageKey;
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@@ -0,0 +0,0 @@ public class RegionFile implements AutoCloseable {
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RegionFile.LOGGER.warn("Region file {} has truncated header: {}", path, i);
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}
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@ -18587,8 +18587,8 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+
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+ private static final class EntityRegionFileStorage extends net.minecraft.world.level.chunk.storage.RegionFileStorage {
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+
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+ public EntityRegionFileStorage(Path directory, boolean dsync) {
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+ super(directory, dsync);
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+ public EntityRegionFileStorage(RegionStorageInfo storageKey, Path directory, boolean dsync) {
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+ super(storageKey, directory, dsync);
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+ }
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+
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+ protected void write(ChunkPos pos, net.minecraft.nbt.CompoundTag nbt) throws IOException {
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@ -20283,6 +20283,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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public class ChunkStatus {
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+ static final ChunkStatus.LoadingTask PASSTHROUGH_LOAD_TASK = (WorldGenContext context, ChunkStatus status, ToFullChunk fullChunkConverter, ChunkAccess chunk) -> CompletableFuture.completedFuture(chunk); // Paper - rewrite chunk system
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+ protected static final java.util.List<ChunkStatus> statuses = new java.util.ArrayList<>(); // Paper - rewrite chunk system
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public static final int MAX_STRUCTURE_DISTANCE = 8;
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private static final EnumSet<Heightmap.Types> PRE_FEATURES = EnumSet.of(Heightmap.Types.OCEAN_FLOOR_WG, Heightmap.Types.WORLD_SURFACE_WG);
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public static final EnumSet<Heightmap.Types> POST_FEATURES = EnumSet.of(
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@ -20341,8 +20342,6 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ public int writeRadius = -1;
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+ public int loadRange = 0;
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+
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+ protected static final java.util.List<ChunkStatus> statuses = new java.util.ArrayList<>();
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+
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+ private ChunkStatus nextStatus;
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+
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+ public final ChunkStatus getNextStatus() {
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@ -106,7 +106,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ ServerLevel worldserver1 = this;
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+
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+ this.serverLevelData.setWorldBorder(worldserver1.getWorldBorder().createSettings());
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+ this.serverLevelData.setCustomBossEvents(this.server.getCustomBossEvents().save());
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+ this.serverLevelData.setCustomBossEvents(this.server.getCustomBossEvents().save(this.registryAccess()));
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+ this.convertable.saveDataTag(this.server.registryAccess(), this.serverLevelData, this.server.getPlayerList().getSingleplayerData());
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+ }
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+ // CraftBukkit end
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