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Deprecate isPreview method in decorate events (#8645)
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@ -334,8 +334,9 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+
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+ private static final HandlerList HANDLER_LIST = new HandlerList();
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+
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+ public AsyncChatCommandDecorateEvent(boolean async, @Nullable Player player, @NotNull Component originalMessage, boolean isPreview, @NotNull Component result) {
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+ super(async, player, originalMessage, isPreview, result);
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+ @ApiStatus.Internal
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+ public AsyncChatCommandDecorateEvent(boolean async, @Nullable Player player, @NotNull Component originalMessage, @NotNull Component result) {
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+ super(async, player, originalMessage, result);
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+ }
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+
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+ @Override
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@ -361,20 +362,16 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+import org.bukkit.event.HandlerList;
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+import org.bukkit.event.server.ServerEvent;
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+import org.jetbrains.annotations.ApiStatus;
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+import org.jetbrains.annotations.Contract;
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+import org.jetbrains.annotations.NotNull;
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+import org.jetbrains.annotations.Nullable;
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+
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+/**
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+ * This event is fired when the server decorates a component for chat purposes. It can be called
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+ * under the following circumstances:
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+ * <ul>
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+ * <li><b>Previewing:</b> If the client requests a preview response, this event is fired to decorate the component
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+ * before it is sent back to the client for signing.</li>
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+ * <li><b>Chat:</b> If the client sends a chat packet without having signed a preview (the client could have previews
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+ * disabled or they sent the message too quickly) this event is fired to generated the decorated component. Note
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+ * that when this is the case, the message will show up as modified as the decorated component wasn't signed
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+ * by the client.</li>
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+ * </ul>
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+ * This event is fired when the server decorates a component for chat purposes. This is called
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+ * before {@link AsyncChatEvent} and the other chat events. It is recommended that you modify the
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+ * message here, and use the chat events for modifying receivers and later the chat type. If you
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+ * want to keep the message as "signed" for the clients who get it, be sure to include the entire
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+ * original message somewhere in the final message.
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+ * @see AsyncChatCommandDecorateEvent for the decoration of messages sent via commands
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+ */
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+@ApiStatus.Experimental
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@ -384,16 +381,14 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+
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+ private final Player player;
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+ private final Component originalMessage;
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+ private final boolean isPreview;
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+ private Component result;
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+ private boolean cancelled;
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+
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+ @ApiStatus.Internal
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+ public AsyncChatDecorateEvent(final boolean async, final @Nullable Player player, final @NotNull Component originalMessage, final boolean isPreview, final @NotNull Component result) {
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+ public AsyncChatDecorateEvent(final boolean async, final @Nullable Player player, final @NotNull Component originalMessage, final @NotNull Component result) {
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+ super(async);
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+ this.player = player;
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+ this.originalMessage = originalMessage;
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+ this.isPreview = isPreview;
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+ this.result = result;
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+ }
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+
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@ -443,9 +438,12 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ * If this decorating is part of a preview request/response.
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+ *
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+ * @return true if part of previewing
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+ * @deprecated chat preview was removed in 1.19.2
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+ */
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+ @Deprecated(forRemoval = true)
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+ @Contract(value = "-> false", pure = true)
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+ public boolean isPreview() {
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+ return this.isPreview;
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+ return false;
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+ }
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+
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+ @Override
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@ -157,13 +157,19 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ public CompletableFuture<ChatDecorator.Result> process() {
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+ return CompletableFuture.supplyAsync(() -> {
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+ ChatDecorator.Result result = new ChatDecorator.ModernResult(this.originalMessage, true, false);
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+ if (canYouHearMe(AsyncPlayerChatPreviewEvent.getHandlerList())) {
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+ if (listenToLegacy()) {
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+ result = this.processLegacy(result);
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+ }
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+ return this.processModern(result);
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+ }, this.server.chatExecutor);
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+ }
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+
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+ @SuppressWarnings("deprecation")
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+ private static boolean listenToLegacy() {
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+ return canYouHearMe(AsyncPlayerChatPreviewEvent.getHandlerList());
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+ }
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+
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+ @SuppressWarnings("deprecation")
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+ private ChatDecorator.Result processLegacy(final ChatDecorator.Result input) {
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+ if (this.player != null) {
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+ final CraftPlayer player = this.player.getBukkitEntity();
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@ -188,12 +194,11 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+
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+ final Component initialResult = input.message().component();
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+ final AsyncChatDecorateEvent event;
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+ //TODO
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+ if (this.commandSourceStack != null) {
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+ // TODO more command decorate context
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+ event = new AsyncChatCommandDecorateEvent(true, player, this.originalMessage, false, initialResult);
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+ event = new AsyncChatCommandDecorateEvent(true, player, this.originalMessage, initialResult);
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+ } else {
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+ event = new AsyncChatDecorateEvent(true, player, this.originalMessage, false, initialResult);
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+ event = new AsyncChatDecorateEvent(true, player, this.originalMessage, initialResult);
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+ }
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+ this.post(event);
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+ if (!event.isCancelled() && !event.result().equals(initialResult)) {
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